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@@ -0,0 +1,39 @@
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+From 8e53c0b9cedb62b82e2b7680d793d433b647ae20 Mon Sep 17 00:00:00 2001
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+From: Andre McCurdy <armccurdy@gmail.com>
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+Date: Mon, 13 Jun 2016 13:32:44 -0700
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+Subject: [PATCH] fix client->gfx_state initialisation
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+
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+Shortly before the DirectFB 1.7.7 release, an optimisation was added
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+to CoreGraphicsStateClient_Init() to avoid creating an extended
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+Graphics State object if it will not later be required:
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+
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+ 4d422fb Client: Create extended Graphics State object when needed for later usage
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+
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+Unfortunately the client->gfx_state variable used to track the
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+extended Graphics State object is not initialised, which can lead to
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+crashes etc due to creation of the Graphics State object erroneously
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+being skipped.
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+
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+Upstream-Status: Pending
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+
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+Signed-off-by: Andre McCurdy <armccurdy@gmail.com>
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+Signed-off-by: Philippe Reynes <philippe.reynes@sagemcom.com>
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+---
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+ src/core/CoreGraphicsStateClient.cpp | 1 +
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+ 1 file changed, 1 insertion(+)
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+
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+diff --git a/src/core/CoreGraphicsStateClient.cpp b/src/core/CoreGraphicsStateClient.cpp
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+index 5d46f0e..5007755 100644
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+--- a/src/core/CoreGraphicsStateClient.cpp
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++++ b/src/core/CoreGraphicsStateClient.cpp
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+@@ -364,6 +364,7 @@ CoreGraphicsStateClient_Init( CoreGraphicsStateClient *client,
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+ client->renderer = NULL;
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+ client->requestor = NULL;
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+ client->throttle = NULL;
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++ client->gfx_state = NULL;
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+
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+ if (dfb_config->task_manager) {
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+ if (dfb_config->call_nodirect) {
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+--
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+1.9.1
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+
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