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- From 8e53c0b9cedb62b82e2b7680d793d433b647ae20 Mon Sep 17 00:00:00 2001
- From: Andre McCurdy <armccurdy@gmail.com>
- Date: Mon, 13 Jun 2016 13:32:44 -0700
- Subject: [PATCH] fix client->gfx_state initialisation
- Shortly before the DirectFB 1.7.7 release, an optimisation was added
- to CoreGraphicsStateClient_Init() to avoid creating an extended
- Graphics State object if it will not later be required:
- 4d422fb Client: Create extended Graphics State object when needed for later usage
- Unfortunately the client->gfx_state variable used to track the
- extended Graphics State object is not initialised, which can lead to
- crashes etc due to creation of the Graphics State object erroneously
- being skipped.
- Upstream-Status: Pending
- Signed-off-by: Andre McCurdy <armccurdy@gmail.com>
- Signed-off-by: Philippe Reynes <philippe.reynes@sagemcom.com>
- ---
- src/core/CoreGraphicsStateClient.cpp | 1 +
- 1 file changed, 1 insertion(+)
- diff --git a/src/core/CoreGraphicsStateClient.cpp b/src/core/CoreGraphicsStateClient.cpp
- index 5d46f0e..5007755 100644
- --- a/src/core/CoreGraphicsStateClient.cpp
- +++ b/src/core/CoreGraphicsStateClient.cpp
- @@ -364,6 +364,7 @@ CoreGraphicsStateClient_Init( CoreGraphicsStateClient *client,
- client->renderer = NULL;
- client->requestor = NULL;
- client->throttle = NULL;
- + client->gfx_state = NULL;
-
- if (dfb_config->task_manager) {
- if (dfb_config->call_nodirect) {
- --
- 1.9.1
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