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- From d6b1b33a12c0cf6c52667afafe34e58a7b00d0d8 Mon Sep 17 00:00:00 2001
- From: Floris Bos <bos@je-eigen-domein.nl>
- Date: Thu, 7 Mar 2013 19:25:17 +0100
- Subject: [PATCH] Webcore: add EGL and OpenGL (ES) INCDIR to INCLUDEPATH
- When building with 3D graphics support enabled, add the
- OpenGL (ES) and EGL include directories to the include path.
- Signed-off-by: Floris Bos <bos@je-eigen-domein.nl>
- ---
- Source/WebCore/Target.pri | 4 ++++
- 1 file changed, 4 insertions(+)
- diff --git a/Source/WebCore/Target.pri b/Source/WebCore/Target.pri
- index 2669748..421a849 100644
- --- a/Source/WebCore/Target.pri
- +++ b/Source/WebCore/Target.pri
- @@ -3992,15 +3992,19 @@ use?(3D_GRAPHICS) {
-
- contains(QT_CONFIG, opengl) | contains(QT_CONFIG, opengles2) {
- !contains(QT_CONFIG, opengles2) {
- + INCLUDEPATH += $$QMAKE_INCDIR_OPENGL
- SOURCES += \
- platform/graphics/opengl/GraphicsContext3DOpenGL.cpp \
- platform/graphics/opengl/Extensions3DOpenGL.cpp
- } else {
- + INCLUDEPATH += $$QMAKE_INCDIR_OPENGL_ES2
- SOURCES += \
- platform/graphics/opengl/GraphicsContext3DOpenGLES.cpp \
- platform/graphics/opengl/Extensions3DOpenGLES.cpp
- }
-
- + !isEmpty(QMAKE_INCDIR_EGL): INCLUDEPATH += $$QMAKE_INCDIR_EGL
- +
- HEADERS += platform/graphics/opengl/Extensions3DOpenGL.h
-
- SOURCES += \
- --
- 1.7.10.4
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