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@@ -0,0 +1,244 @@
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+This makes it possible to build the demos against opengl
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+implementations other than Mesa
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+
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+Signed-off-by: Spenser Gilliland <spenser@gillilanding.com>
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+---
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+Index: mesa3d-demos-8.1.0/src/egl/eglut/eglut.c
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+===================================================================
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+--- mesa3d-demos-8.1.0.orig/src/egl/eglut/eglut.c
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++++ mesa3d-demos-8.1.0/src/egl/eglut/eglut.c
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+@@ -76,8 +76,9 @@ _eglutNow(void)
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+ static void
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+ _eglutDestroyWindow(struct eglut_window *win)
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+ {
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+- if (_eglut->surface_type != EGL_PBUFFER_BIT &&
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+- _eglut->surface_type != EGL_SCREEN_BIT_MESA)
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++
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++ if (_eglut->surface_type == EGL_WINDOW_BIT ||
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++ _eglut->surface_type == EGL_PIXMAP_BIT)
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+ eglDestroySurface(_eglut->dpy, win->surface);
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+
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+ _eglutNativeFiniWindow(win);
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+@@ -175,7 +176,9 @@ _eglutCreateWindow(const char *title, in
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+ win->config, win->native.u.pixmap, NULL);
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+ break;
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+ case EGL_PBUFFER_BIT:
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++#ifdef EGL_MESA_screen_surface
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+ case EGL_SCREEN_BIT_MESA:
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++#endif
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+ win->surface = win->native.u.surface;
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+ break;
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+ default:
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+@@ -289,8 +292,10 @@ eglutDestroyWindow(int win)
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+ if (window->index != win)
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+ return;
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+
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++#ifdef EGL_MESA_screen_surface
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+ /* XXX it causes some bug in st/egl KMS backend */
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+ if ( _eglut->surface_type != EGL_SCREEN_BIT_MESA)
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++#endif
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+ eglMakeCurrent(_eglut->dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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+
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+ _eglutDestroyWindow(_eglut->current);
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+Index: mesa3d-demos-8.1.0/src/egl/eglut/eglut_screen.c
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+===================================================================
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+--- mesa3d-demos-8.1.0.orig/src/egl/eglut/eglut_screen.c
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++++ mesa3d-demos-8.1.0/src/egl/eglut/eglut_screen.c
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+@@ -35,26 +35,33 @@
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+
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+ #define MAX_MODES 100
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+
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++#ifdef EGL_MESA_screen_surface
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+ static EGLScreenMESA kms_screen;
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+ static EGLModeMESA kms_mode;
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+ static EGLint kms_width, kms_height;
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++#endif
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+
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+ void
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+ _eglutNativeInitDisplay(void)
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+ {
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++#ifdef EGL_MESA_screen_surface
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+ _eglut->native_dpy = EGL_DEFAULT_DISPLAY;
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+ _eglut->surface_type = EGL_SCREEN_BIT_MESA;
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++#endif
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+ }
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+
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+ void
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+ _eglutNativeFiniDisplay(void)
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+ {
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++#ifdef EGL_MESA_screen_surface
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+ kms_screen = 0;
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+ kms_mode = 0;
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+ kms_width = 0;
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+ kms_height = 0;
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++#endif
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+ }
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+
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++#ifdef EGL_MESA_screen_surface
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+ static void
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+ init_kms(void)
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+ {
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+@@ -94,19 +101,23 @@ init_kms(void)
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+ kms_width = width;
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+ kms_height = height;
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+ }
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++#endif
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+
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+ void
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+ _eglutNativeInitWindow(struct eglut_window *win, const char *title,
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+ int x, int y, int w, int h)
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+ {
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++#ifdef EGL_MESA_screen_surface
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+ EGLint surf_attribs[16];
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+ EGLint i;
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++#endif
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+ const char *exts;
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+
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+ exts = eglQueryString(_eglut->dpy, EGL_EXTENSIONS);
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+ if (!exts || !strstr(exts, "EGL_MESA_screen_surface"))
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+ _eglutFatal("EGL_MESA_screen_surface is not supported\n");
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+
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++#ifdef EGL_MESA_screen_surface
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+ init_kms();
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+
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+ i = 0;
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+@@ -128,14 +139,17 @@ _eglutNativeInitWindow(struct eglut_wind
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+
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+ win->native.width = kms_width;
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+ win->native.height = kms_height;
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++#endif
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+ }
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+
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+ void
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+ _eglutNativeFiniWindow(struct eglut_window *win)
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+ {
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++#ifdef EGL_MESA_screen_surface
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+ eglShowScreenSurfaceMESA(_eglut->dpy,
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+ kms_screen, EGL_NO_SURFACE, 0);
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+ eglDestroySurface(_eglut->dpy, win->native.u.surface);
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++#endif
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+ }
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+
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+ void
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+Index: mesa3d-demos-8.1.0/src/egl/opengl/demo1.c
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+===================================================================
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+--- mesa3d-demos-8.1.0.orig/src/egl/opengl/demo1.c
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++++ mesa3d-demos-8.1.0/src/egl/opengl/demo1.c
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+@@ -18,6 +18,7 @@
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+ static void
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+ TestScreens(EGLDisplay dpy)
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+ {
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++#ifdef EGL_MESA_screen_surface
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+ #define MAX 8
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+ EGLScreenMESA screens[MAX];
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+ EGLint numScreens;
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+@@ -28,6 +29,7 @@ TestScreens(EGLDisplay dpy)
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+ for (i = 0; i < numScreens; i++) {
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+ printf(" Screen %d handle: %d\n", i, (int) screens[i]);
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+ }
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++#endif
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+ }
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+
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+ /**
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+Index: mesa3d-demos-8.1.0/src/egl/opengl/demo2.c
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+===================================================================
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+--- mesa3d-demos-8.1.0.orig/src/egl/opengl/demo2.c
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++++ mesa3d-demos-8.1.0/src/egl/opengl/demo2.c
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+@@ -16,6 +16,7 @@
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+
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+ /*#define FRONTBUFFER*/
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+
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++#ifdef EGL_MESA_screen_surface
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+ static void _subset_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2,
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+ GLfloat r, GLfloat g, GLfloat b)
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+ {
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+@@ -95,12 +96,13 @@ TestScreens(EGLDisplay dpy)
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+ printf(" Screen %d handle: %d\n", i, (int) screens[i]);
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+ }
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+ }
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+-
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++#endif
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+
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+ int
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+ main(int argc, char *argv[])
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+ {
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+ int maj, min;
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++#ifdef EGL_MESA_screen_surface
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+ EGLContext ctx;
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+ EGLSurface pbuffer, screen_surf;
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+ EGLConfig configs[10];
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+@@ -115,6 +117,7 @@ main(int argc, char *argv[])
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+ EGLModeMESA mode;
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+ EGLScreenMESA screen;
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+ EGLint count;
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++#endif
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+
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+ EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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+ assert(d);
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+@@ -132,6 +135,7 @@ main(int argc, char *argv[])
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+ exit(1);
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+ }
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+
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++#ifdef EGL_MESA_screen_surface
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+ eglGetConfigs(d, configs, 10, &numConfigs);
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+ printf("Got %d EGL configs:\n", numConfigs);
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+ for (i = 0; i < numConfigs; i++) {
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+@@ -211,6 +215,7 @@ main(int argc, char *argv[])
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+ eglDestroySurface(d, pbuffer);
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+ eglDestroyContext(d, ctx);
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+ eglTerminate(d);
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++#endif
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+
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+ return 0;
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+ }
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+Index: mesa3d-demos-8.1.0/src/egl/opengl/demo3.c
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+===================================================================
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+--- mesa3d-demos-8.1.0.orig/src/egl/opengl/demo3.c
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++++ mesa3d-demos-8.1.0/src/egl/opengl/demo3.c
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+@@ -46,7 +46,7 @@ GLubyte OpenGL_bits[] = {
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+ 0x3e, 0x00, 0x00, 0xf8, 0x0c, 0x00,
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+ };
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+
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+-
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++#ifdef EGL_MESA_screen_surface
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+ static void Init(void)
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+ {
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+
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+@@ -551,11 +551,13 @@ write_ppm(const char *filename, const GL
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+ fclose(f);
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+ }
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+ }
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++#endif
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+
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+ int
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+ main(int argc, char *argv[])
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+ {
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+ int maj, min;
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++#ifdef EGL_MESA_screen_surface
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+ EGLContext ctx;
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+ EGLSurface screen_surf;
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+ EGLConfig configs[10];
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+@@ -566,6 +568,7 @@ main(int argc, char *argv[])
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+ const GLubyte *bitmap;
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+ EGLint screenAttribs[32];
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+ EGLint i;
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++#endif
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+
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+ EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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+ assert(d);
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+@@ -583,6 +586,7 @@ main(int argc, char *argv[])
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+ exit(1);
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+ }
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+
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++#ifdef EGL_MESA_screen_surface
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+ eglGetConfigs(d, configs, 10, &numConfigs);
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+ eglGetScreensMESA(d, &screen, 1, &count);
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+ eglGetModesMESA(d, screen, &mode, 1, &count);
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+@@ -642,6 +646,7 @@ main(int argc, char *argv[])
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+ eglDestroySurface(d, screen_surf);
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+ eglDestroyContext(d, ctx);
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+ eglTerminate(d);
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++#endif
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+
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+ return 0;
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+ }
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