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libevas: SDL OpenGL backend needs modular X.org (for mesa)

Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
Peter Korsgaard 13 years ago
parent
commit
6d27a63e45
1 changed files with 4 additions and 0 deletions
  1. 4 0
      package/efl/libevas/Config.in

+ 4 - 0
package/efl/libevas/Config.in

@@ -79,10 +79,14 @@ config BR2_PACKAGE_LIBEVAS_SDL
 config BR2_PACKAGE_LIBEVAS_SDL_GL
 config BR2_PACKAGE_LIBEVAS_SDL_GL
 	bool "libevas SDL OpenGL backend"
 	bool "libevas SDL OpenGL backend"
 	depends on BR2_PACKAGE_SDL_X11
 	depends on BR2_PACKAGE_SDL_X11
+	depends on BR2_PACKAGE_XSERVER_xorg # mesa needs big X
 	help
 	help
 	  This is the SDL OpenGL engine that uses SDL library
 	  This is the SDL OpenGL engine that uses SDL library
 	  and OpenGL to render. This may be hardware accelerated.
 	  and OpenGL to render. This may be hardware accelerated.
 
 
+comment "SDL OpenGL backend needs modular X.org and X11 support in SDL"
+	depends on !(BR2_PACKAGE_SDL_X11 && BR2_PACKAGE_XSERVER_xorg)
+
 config BR2_PACKAGE_LIBEVAS_X11
 config BR2_PACKAGE_LIBEVAS_X11
 	bool "libevas X11 backend"
 	bool "libevas X11 backend"
 	depends on BR2_PACKAGE_XORG7
 	depends on BR2_PACKAGE_XORG7