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+config BR2_PACKAGE_FLUIDSYNTH
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+ bool "fluidsynth"
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+ depends on BR2_USE_WCHAR # libglib2
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+ depends on BR2_TOOLCHAIN_HAS_THREADS # libglib2
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+ depends on BR2_USE_MMU # libglib2
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+ select BR2_PACKAGE_LIBGLIB2
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+ help
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+ FluidSynth is a real-time software synthesizer based on the
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+ SoundFont 2 specifications and has reached widespread
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+ distribution. FluidSynth itself does not have a graphical
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+ user interface, but due to its powerful API several
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+ applications utilize it and it has even found its way onto
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+ embedded systems and is used in some mobile apps.
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+
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+ http://www.fluidsynth.org/
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+
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+if BR2_PACKAGE_FLUIDSYNTH
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+
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+comment "Output support"
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+
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+config BR2_PACKAGE_FLUIDSYNTH_ALSA_LIB
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+ bool "alsa"
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+ default y
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+ depends on BR2_TOOLCHAIN_HAS_THREADS
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+ select BR2_PACKAGE_ALSA_LIB
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+ help
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+ Enable alsa support.
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+
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+comment "alsa support needs a toolchain w/ threads"
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+ depends on !BR2_TOOLCHAIN_HAS_THREADS
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+
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+config BR2_PACKAGE_FLUIDSYNTH_JACK2
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+ bool "jack2"
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+ # See: https://sourceware.org/bugzilla/show_bug.cgi?id=19908
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+ depends on !BR2_TOOLCHAIN_EXTERNAL_CODESOURCERY_MIPS
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+ depends on BR2_TOOLCHAIN_HAS_THREADS # jack2
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+ depends on BR2_USE_MMU # jack2
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+ depends on BR2_INSTALL_LIBSTDCPP # jack2
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+ depends on !BR2_STATIC_LIBS # jack2
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+ depends on BR2_TOOLCHAIN_HAS_SYNC_4 # jack2
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+ select BR2_PACKAGE_JACK2
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+ help
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+ Enable jack support.
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+
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+comment "jack support needs a toolchain w/ dynamic library, threads, C++"
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+ depends on BR2_TOOLCHAIN_HAS_SYNC_4
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+ depends on BR2_USE_MMU
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+ depends on !BR2_TOOLCHAIN_EXTERNAL_CODESOURCERY_MIPS
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+ depends on BR2_STATIC_LIBS || !BR2_INSTALL_LIBSTDCPP || \
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+ !BR2_TOOLCHAIN_HAS_THREADS
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+
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+config BR2_PACKAGE_FLUIDSYNTH_LIBSNDFILE
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+ bool "libsndfile"
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+ select BR2_PACKAGE_LIBSNDFILE
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+ help
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+ Enable libsndfile support, for writing output to WAV files.
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+
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+config BR2_PACKAGE_FLUIDSYNTH_PORTAUDIO
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+ bool "portaudio"
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+ depends on BR2_TOOLCHAIN_HAS_THREADS
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+ select BR2_PACKAGE_PORTAUDIO
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+ help
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+ Enable portaudio support.
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+
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+comment "portaudio support needs a toolchain w/ threads"
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+ depends on !BR2_TOOLCHAIN_HAS_THREADS
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+
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+config BR2_PACKAGE_FLUIDSYNTH_PULSEAUDIO
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+ bool "pulseaudio"
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+ # See: https://sourceware.org/bugzilla/show_bug.cgi?id=19908
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+ depends on !BR2_TOOLCHAIN_EXTERNAL_CODESOURCERY_MIPS
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+ depends on BR2_PACKAGE_PULSEAUDIO_HAS_ATOMIC # pulseaudio
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+ depends on BR2_USE_WCHAR # pulseaudio
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+ depends on BR2_TOOLCHAIN_HAS_THREADS # pulseaudio
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+ depends on !BR2_STATIC_LIBS # pulseaudio
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+ depends on BR2_USE_MMU # pulseaudio
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+ select BR2_PACKAGE_PULSEAUDIO
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+ help
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+ Enable PulseAudio support.
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+
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+comment "pulseaudio support needs a toolchain w/ dynamic library, wchar, threads"
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+ depends on BR2_USE_MMU
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+ depends on !BR2_TOOLCHAIN_EXTERNAL_CODESOURCERY_MIPS
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+ depends on BR2_PACKAGE_PULSEAUDIO_HAS_ATOMIC
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+ depends on BR2_STATIC_LIBS || !BR2_USE_MMU || !BR2_TOOLCHAIN_HAS_THREADS
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+
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+comment "Misc options"
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+
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+config BR2_PACKAGE_FLUIDSYNTH_DBUS
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+ bool "dbus"
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+ depends on BR2_TOOLCHAIN_HAS_THREADS
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+ depends on BR2_USE_MMU
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+ select BR2_PACKAGE_DBUS
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+ help
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+ Enable dbus support.
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+
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+comment "dbus support needs a toolchain w/ threads"
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+ depends on BR2_USE_MMU
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+ depends on !BR2_TOOLCHAIN_HAS_THREADS
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+
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+config BR2_PACKAGE_FLUIDSYNTH_FLOATS
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+ bool "32-bit single precision float"
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+ help
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+ Enable 32-bit single precision float support, instead of
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+ 64-bit double precision floats for DSP samples.
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+
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+config BR2_PACKAGE_FLUIDSYNTH_READLINE
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+ bool "readline"
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+ select BR2_PACKAGE_READLINE
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+ help
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+ Enable readline support, for better line editing in FluidSynth
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+ shell.
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+
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+endif # BR2_PACKAGE_FLUIDSYNTH
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+
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+comment "fluidsynth needs a toolchain w/ threads, wchar"
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+ depends on BR2_USE_MMU
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+ depends on !BR2_USE_WCHAR || !BR2_TOOLCHAIN_HAS_THREADS
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