|
@@ -13,6 +13,7 @@ menuconfig BR2_PACKAGE_MESA3D
|
|
|
select BR2_PACKAGE_XLIB_LIBXEXT if BR2_PACKAGE_XORG7
|
|
|
select BR2_PACKAGE_XLIB_LIBXDAMAGE if BR2_PACKAGE_XORG7
|
|
|
select BR2_PACKAGE_XLIB_LIBXFIXES if BR2_PACKAGE_XORG7
|
|
|
+ select BR2_PACKAGE_XLIB_LIBXRANDR if BR2_PACKAGE_XORG7
|
|
|
select BR2_PACKAGE_LIBXCB if BR2_PACKAGE_XORG7
|
|
|
select BR2_PACKAGE_ZLIB
|
|
|
help
|
|
@@ -253,29 +254,6 @@ config BR2_PACKAGE_MESA3D_OPENGL_ES
|
|
|
Use the Khronos OpenGL ES APIs. This is commonly used on
|
|
|
embedded systems and represents a subset of the OpenGL API.
|
|
|
|
|
|
-config BR2_PACKAGE_MESA3D_OPENGL_TEXTURE_FLOAT
|
|
|
- bool "OpenGL texture float (patented format)"
|
|
|
- help
|
|
|
- GL_ARB_texture_float is required to enable GLX core profile
|
|
|
- (OpenGL3.x) otherwise the compat profile is used
|
|
|
- (OpenGL2.1).
|
|
|
-
|
|
|
- The source code to implement ARB_texture_float extension is
|
|
|
- included and can be toggled on at compile time, for those
|
|
|
- who purchased a license from SGI, or are in a country where
|
|
|
- the patent does not apply, etc.
|
|
|
-
|
|
|
- Please consult docs/patents.txt with your lawyer before
|
|
|
- building Mesa.
|
|
|
-
|
|
|
- Also, note that this option doesn't affect all drivers. Some
|
|
|
- drivers have support for texture float enabled
|
|
|
- unconditionally.
|
|
|
-
|
|
|
- If unsure, say N.
|
|
|
-
|
|
|
- http://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327
|
|
|
-
|
|
|
endif # BR2_PACKAGE_MESA3D_DRIVER
|
|
|
|
|
|
config BR2_PACKAGE_PROVIDES_LIBGL
|