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@@ -0,0 +1,63 @@
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+From 26646028f79d7f3d857df9b46cd6d0285796c699 Mon Sep 17 00:00:00 2001
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+From: Fabrice Fontaine <fontaine.fabrice@gmail.com>
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+Date: Wed, 21 Nov 2018 22:31:09 +0100
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+Subject: [PATCH] fix build with --disable-threads
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+
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+SDL_LinuxSetThreadPriority() has been added since version 2.0.9 and
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+https://github.com/SDL-mirror/SDL/commit/f25a7fa870bdceb339e5105973f689606bcb9086
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+
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+However, this function is used in src/dynapi/SDL_dynapi_procs.h even
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+when SDL_THREADS_DISABLED
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+
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+However, when SDL_THREADS_DISABLED is set, SDL_LinuxSetThreadPriority is
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+not defined because thread/pthread/SDL_systhread.c is not built
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+
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+So check SDL_THREADS_DISABLED in addition to __LINUX__
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+
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+Fixes:
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+ - http://autobuild.buildroot.org/results/539cb9ab6c605dc6be73ebe90debab1a998f2451
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+
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+Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
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+---
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+ include/SDL_system.h | 4 ++--
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+ src/dynapi/SDL_dynapi_procs.h | 2 +-
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+ 2 files changed, 3 insertions(+), 3 deletions(-)
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+
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+diff --git a/include/SDL_system.h b/include/SDL_system.h
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+index 4dc372d6b..0513d7fa5 100644
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+--- a/include/SDL_system.h
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++++ b/include/SDL_system.h
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+@@ -77,7 +77,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a
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+
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+
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+ /* Platform specific functions for Linux */
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+-#ifdef __LINUX__
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++#if defined(__LINUX__) && !defined(SDL_THREADS_DISABLED)
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+
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+ /**
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+ \brief Sets the UNIX nice value for a thread, using setpriority() if possible, and RealtimeKit if available.
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+@@ -86,7 +86,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a
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+ */
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+ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority);
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+
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+-#endif /* __LINUX__ */
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++#endif /* defined(__LINUX__) && !defined(SDL_THREADS_DISABLED) */
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+
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+ /* Platform specific functions for iOS */
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+ #if defined(__IPHONEOS__) && __IPHONEOS__
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+diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h
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+index c95cf708b..ee9bf60a6 100644
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+--- a/src/dynapi/SDL_dynapi_procs.h
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++++ b/src/dynapi/SDL_dynapi_procs.h
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+@@ -708,7 +708,7 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_IsAndroidTV,(void),(),return)
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+ SDL_DYNAPI_PROC(double,SDL_log10,(double a),(a),return)
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+ SDL_DYNAPI_PROC(float,SDL_log10f,(float a),(a),return)
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+ SDL_DYNAPI_PROC(char*,SDL_GameControllerMappingForDeviceIndex,(int a),(a),return)
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+-#ifdef __LINUX__
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++#if defined(__LINUX__) && !defined(SDL_THREADS_DISABLED)
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+ SDL_DYNAPI_PROC(int,SDL_LinuxSetThreadPriority,(Sint64 a, int b),(a,b),return)
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+ #endif
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+ SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX512F,(void),(),return)
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+--
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+2.17.1
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+
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