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WIP: Switch to Pako for zlib

This commit introduces an alternate implementation of the zlib
decompressor based on Pako (https://github.com/nodeca/pako).
Solly Ross 10 ani în urmă
părinte
comite
6940936ffc
12 a modificat fișierele cu 2495 adăugiri și 14 ștergeri
  1. 4 0
      LICENSE.txt
  2. 1 2
      README.md
  3. 21 0
      docs/LICENSE.pako
  4. 6 0
      docs/notes
  5. 2409 0
      include/inflator.js
  6. 17 7
      include/rfb.js
  7. 1 1
      include/ui.js
  8. 1 1
      karma.conf.js
  9. 1 1
      tests/test.rfb.js
  10. 1 1
      tests/vnc_playback.html
  11. 32 0
      utils/inflator.partial.js
  12. 1 1
      vnc_auto.html

+ 4 - 0
LICENSE.txt

@@ -59,6 +59,9 @@ licenses (all MPL 2.0 compatible):
 
     utils/websockify
     utils/websocket.py         : LGPL 3
+    
+    utils/inflator.partial.js
+    include/inflator.js        : MIT (for pako)
 
 The following license texts are included:
 
@@ -70,6 +73,7 @@ The following license texts are included:
     docs/LICENSE.BSD-2-Clause (Simplified BSD / FreeBSD)
     docs/LICENSE.zlib
     docs/LICENSE.Apache-2.0
+    docs/LICENSE.pako
 
 Or alternatively the license texts may be found here:
 

+ 1 - 2
README.md

@@ -133,6 +133,5 @@ use a WebSockets to TCP socket proxy. There is a python proxy included
     * web-socket-js : Hiroshi Ichikawa (github.com/gimite/web-socket-js)
     * as3crypto : Henri Torgemane (code.google.com/p/as3crypto)
     * base64 : Martijn Pieters (Digital Creations 2), Samuel Sieb (sieb.net)
-    * jsunzip : Erik Moller (github.com/operasoftware/jsunzip),
-    * tinflate : Joergen Ibsen (ibsensoftware.com)
     * DES : Dave Zimmerman (Widget Workshop), Jef Poskanzer (ACME Labs)
+    * Pako : Vitaly Puzrin (https://github.com/nodeca/pako)

+ 21 - 0
docs/LICENSE.pako

@@ -0,0 +1,21 @@
+(The MIT License)
+
+Copyright (C) 2014 by Vitaly Puzrin
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.

+ 6 - 0
docs/notes

@@ -15,3 +15,9 @@ Building web-socket-js emulator:
 
 cd include/web-socket-js/flash-src
 mxmlc -static-link-runtime-shared-libraries WebSocketMain.as
+
+Rebuilding inflator.js
+
+- Download pako from npm
+- Install browserify using npm
+- browserify utils/inflator.partial.js -o include/inflator.js

+ 2409 - 0
include/inflator.js

@@ -0,0 +1,2409 @@
+(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.inflator = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
+'use strict';
+
+
+var TYPED_OK =  (typeof Uint8Array !== 'undefined') &&
+                (typeof Uint16Array !== 'undefined') &&
+                (typeof Int32Array !== 'undefined');
+
+
+exports.assign = function (obj /*from1, from2, from3, ...*/) {
+  var sources = Array.prototype.slice.call(arguments, 1);
+  while (sources.length) {
+    var source = sources.shift();
+    if (!source) { continue; }
+
+    if (typeof source !== 'object') {
+      throw new TypeError(source + 'must be non-object');
+    }
+
+    for (var p in source) {
+      if (source.hasOwnProperty(p)) {
+        obj[p] = source[p];
+      }
+    }
+  }
+
+  return obj;
+};
+
+
+// reduce buffer size, avoiding mem copy
+exports.shrinkBuf = function (buf, size) {
+  if (buf.length === size) { return buf; }
+  if (buf.subarray) { return buf.subarray(0, size); }
+  buf.length = size;
+  return buf;
+};
+
+
+var fnTyped = {
+  arraySet: function (dest, src, src_offs, len, dest_offs) {
+    if (src.subarray && dest.subarray) {
+      dest.set(src.subarray(src_offs, src_offs+len), dest_offs);
+      return;
+    }
+    // Fallback to ordinary array
+    for (var i=0; i<len; i++) {
+      dest[dest_offs + i] = src[src_offs + i];
+    }
+  },
+  // Join array of chunks to single array.
+  flattenChunks: function(chunks) {
+    var i, l, len, pos, chunk, result;
+
+    // calculate data length
+    len = 0;
+    for (i=0, l=chunks.length; i<l; i++) {
+      len += chunks[i].length;
+    }
+
+    // join chunks
+    result = new Uint8Array(len);
+    pos = 0;
+    for (i=0, l=chunks.length; i<l; i++) {
+      chunk = chunks[i];
+      result.set(chunk, pos);
+      pos += chunk.length;
+    }
+
+    return result;
+  }
+};
+
+var fnUntyped = {
+  arraySet: function (dest, src, src_offs, len, dest_offs) {
+    for (var i=0; i<len; i++) {
+      dest[dest_offs + i] = src[src_offs + i];
+    }
+  },
+  // Join array of chunks to single array.
+  flattenChunks: function(chunks) {
+    return [].concat.apply([], chunks);
+  }
+};
+
+
+// Enable/Disable typed arrays use, for testing
+//
+exports.setTyped = function (on) {
+  if (on) {
+    exports.Buf8  = Uint8Array;
+    exports.Buf16 = Uint16Array;
+    exports.Buf32 = Int32Array;
+    exports.assign(exports, fnTyped);
+  } else {
+    exports.Buf8  = Array;
+    exports.Buf16 = Array;
+    exports.Buf32 = Array;
+    exports.assign(exports, fnUntyped);
+  }
+};
+
+exports.setTyped(TYPED_OK);
+
+},{}],2:[function(require,module,exports){
+'use strict';
+
+// Note: adler32 takes 12% for level 0 and 2% for level 6.
+// It doesn't worth to make additional optimizationa as in original.
+// Small size is preferable.
+
+function adler32(adler, buf, len, pos) {
+  var s1 = (adler & 0xffff) |0,
+      s2 = ((adler >>> 16) & 0xffff) |0,
+      n = 0;
+
+  while (len !== 0) {
+    // Set limit ~ twice less than 5552, to keep
+    // s2 in 31-bits, because we force signed ints.
+    // in other case %= will fail.
+    n = len > 2000 ? 2000 : len;
+    len -= n;
+
+    do {
+      s1 = (s1 + buf[pos++]) |0;
+      s2 = (s2 + s1) |0;
+    } while (--n);
+
+    s1 %= 65521;
+    s2 %= 65521;
+  }
+
+  return (s1 | (s2 << 16)) |0;
+}
+
+
+module.exports = adler32;
+
+},{}],3:[function(require,module,exports){
+'use strict';
+
+// Note: we can't get significant speed boost here.
+// So write code to minimize size - no pregenerated tables
+// and array tools dependencies.
+
+
+// Use ordinary array, since untyped makes no boost here
+function makeTable() {
+  var c, table = [];
+
+  for (var n =0; n < 256; n++) {
+    c = n;
+    for (var k =0; k < 8; k++) {
+      c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
+    }
+    table[n] = c;
+  }
+
+  return table;
+}
+
+// Create table on load. Just 255 signed longs. Not a problem.
+var crcTable = makeTable();
+
+
+function crc32(crc, buf, len, pos) {
+  var t = crcTable,
+      end = pos + len;
+
+  crc = crc ^ (-1);
+
+  for (var i = pos; i < end; i++) {
+    crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
+  }
+
+  return (crc ^ (-1)); // >>> 0;
+}
+
+
+module.exports = crc32;
+
+},{}],4:[function(require,module,exports){
+'use strict';
+
+// See state defs from inflate.js
+var BAD = 30;       /* got a data error -- remain here until reset */
+var TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
+
+/*
+   Decode literal, length, and distance codes and write out the resulting
+   literal and match bytes until either not enough input or output is
+   available, an end-of-block is encountered, or a data error is encountered.
+   When large enough input and output buffers are supplied to inflate(), for
+   example, a 16K input buffer and a 64K output buffer, more than 95% of the
+   inflate execution time is spent in this routine.
+
+   Entry assumptions:
+
+        state.mode === LEN
+        strm.avail_in >= 6
+        strm.avail_out >= 258
+        start >= strm.avail_out
+        state.bits < 8
+
+   On return, state.mode is one of:
+
+        LEN -- ran out of enough output space or enough available input
+        TYPE -- reached end of block code, inflate() to interpret next block
+        BAD -- error in block data
+
+   Notes:
+
+    - The maximum input bits used by a length/distance pair is 15 bits for the
+      length code, 5 bits for the length extra, 15 bits for the distance code,
+      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
+      Therefore if strm.avail_in >= 6, then there is enough input to avoid
+      checking for available input while decoding.
+
+    - The maximum bytes that a single length/distance pair can output is 258
+      bytes, which is the maximum length that can be coded.  inflate_fast()
+      requires strm.avail_out >= 258 for each loop to avoid checking for
+      output space.
+ */
+module.exports = function inflate_fast(strm, start) {
+  var state;
+  var _in;                    /* local strm.input */
+  var last;                   /* have enough input while in < last */
+  var _out;                   /* local strm.output */
+  var beg;                    /* inflate()'s initial strm.output */
+  var end;                    /* while out < end, enough space available */
+//#ifdef INFLATE_STRICT
+  var dmax;                   /* maximum distance from zlib header */
+//#endif
+  var wsize;                  /* window size or zero if not using window */
+  var whave;                  /* valid bytes in the window */
+  var wnext;                  /* window write index */
+  var window;                 /* allocated sliding window, if wsize != 0 */
+  var hold;                   /* local strm.hold */
+  var bits;                   /* local strm.bits */
+  var lcode;                  /* local strm.lencode */
+  var dcode;                  /* local strm.distcode */
+  var lmask;                  /* mask for first level of length codes */
+  var dmask;                  /* mask for first level of distance codes */
+  var here;                   /* retrieved table entry */
+  var op;                     /* code bits, operation, extra bits, or */
+                              /*  window position, window bytes to copy */
+  var len;                    /* match length, unused bytes */
+  var dist;                   /* match distance */
+  var from;                   /* where to copy match from */
+  var from_source;
+
+
+  var input, output; // JS specific, because we have no pointers
+
+  /* copy state to local variables */
+  state = strm.state;
+  //here = state.here;
+  _in = strm.next_in;
+  input = strm.input;
+  last = _in + (strm.avail_in - 5);
+  _out = strm.next_out;
+  output = strm.output;
+  beg = _out - (start - strm.avail_out);
+  end = _out + (strm.avail_out - 257);
+//#ifdef INFLATE_STRICT
+  dmax = state.dmax;
+//#endif
+  wsize = state.wsize;
+  whave = state.whave;
+  wnext = state.wnext;
+  window = state.window;
+  hold = state.hold;
+  bits = state.bits;
+  lcode = state.lencode;
+  dcode = state.distcode;
+  lmask = (1 << state.lenbits) - 1;
+  dmask = (1 << state.distbits) - 1;
+
+
+  /* decode literals and length/distances until end-of-block or not enough
+     input data or output space */
+
+  top:
+  do {
+    if (bits < 15) {
+      hold += input[_in++] << bits;
+      bits += 8;
+      hold += input[_in++] << bits;
+      bits += 8;
+    }
+
+    here = lcode[hold & lmask];
+
+    dolen:
+    for (;;) { // Goto emulation
+      op = here >>> 24/*here.bits*/;
+      hold >>>= op;
+      bits -= op;
+      op = (here >>> 16) & 0xff/*here.op*/;
+      if (op === 0) {                          /* literal */
+        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+        //        "inflate:         literal '%c'\n" :
+        //        "inflate:         literal 0x%02x\n", here.val));
+        output[_out++] = here & 0xffff/*here.val*/;
+      }
+      else if (op & 16) {                     /* length base */
+        len = here & 0xffff/*here.val*/;
+        op &= 15;                           /* number of extra bits */
+        if (op) {
+          if (bits < op) {
+            hold += input[_in++] << bits;
+            bits += 8;
+          }
+          len += hold & ((1 << op) - 1);
+          hold >>>= op;
+          bits -= op;
+        }
+        //Tracevv((stderr, "inflate:         length %u\n", len));
+        if (bits < 15) {
+          hold += input[_in++] << bits;
+          bits += 8;
+          hold += input[_in++] << bits;
+          bits += 8;
+        }
+        here = dcode[hold & dmask];
+
+        dodist:
+        for (;;) { // goto emulation
+          op = here >>> 24/*here.bits*/;
+          hold >>>= op;
+          bits -= op;
+          op = (here >>> 16) & 0xff/*here.op*/;
+
+          if (op & 16) {                      /* distance base */
+            dist = here & 0xffff/*here.val*/;
+            op &= 15;                       /* number of extra bits */
+            if (bits < op) {
+              hold += input[_in++] << bits;
+              bits += 8;
+              if (bits < op) {
+                hold += input[_in++] << bits;
+                bits += 8;
+              }
+            }
+            dist += hold & ((1 << op) - 1);
+//#ifdef INFLATE_STRICT
+            if (dist > dmax) {
+              strm.msg = 'invalid distance too far back';
+              state.mode = BAD;
+              break top;
+            }
+//#endif
+            hold >>>= op;
+            bits -= op;
+            //Tracevv((stderr, "inflate:         distance %u\n", dist));
+            op = _out - beg;                /* max distance in output */
+            if (dist > op) {                /* see if copy from window */
+              op = dist - op;               /* distance back in window */
+              if (op > whave) {
+                if (state.sane) {
+                  strm.msg = 'invalid distance too far back';
+                  state.mode = BAD;
+                  break top;
+                }
+
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+//                if (len <= op - whave) {
+//                  do {
+//                    output[_out++] = 0;
+//                  } while (--len);
+//                  continue top;
+//                }
+//                len -= op - whave;
+//                do {
+//                  output[_out++] = 0;
+//                } while (--op > whave);
+//                if (op === 0) {
+//                  from = _out - dist;
+//                  do {
+//                    output[_out++] = output[from++];
+//                  } while (--len);
+//                  continue top;
+//                }
+//#endif
+              }
+              from = 0; // window index
+              from_source = window;
+              if (wnext === 0) {           /* very common case */
+                from += wsize - op;
+                if (op < len) {         /* some from window */
+                  len -= op;
+                  do {
+                    output[_out++] = window[from++];
+                  } while (--op);
+                  from = _out - dist;  /* rest from output */
+                  from_source = output;
+                }
+              }
+              else if (wnext < op) {      /* wrap around window */
+                from += wsize + wnext - op;
+                op -= wnext;
+                if (op < len) {         /* some from end of window */
+                  len -= op;
+                  do {
+                    output[_out++] = window[from++];
+                  } while (--op);
+                  from = 0;
+                  if (wnext < len) {  /* some from start of window */
+                    op = wnext;
+                    len -= op;
+                    do {
+                      output[_out++] = window[from++];
+                    } while (--op);
+                    from = _out - dist;      /* rest from output */
+                    from_source = output;
+                  }
+                }
+              }
+              else {                      /* contiguous in window */
+                from += wnext - op;
+                if (op < len) {         /* some from window */
+                  len -= op;
+                  do {
+                    output[_out++] = window[from++];
+                  } while (--op);
+                  from = _out - dist;  /* rest from output */
+                  from_source = output;
+                }
+              }
+              while (len > 2) {
+                output[_out++] = from_source[from++];
+                output[_out++] = from_source[from++];
+                output[_out++] = from_source[from++];
+                len -= 3;
+              }
+              if (len) {
+                output[_out++] = from_source[from++];
+                if (len > 1) {
+                  output[_out++] = from_source[from++];
+                }
+              }
+            }
+            else {
+              from = _out - dist;          /* copy direct from output */
+              do {                        /* minimum length is three */
+                output[_out++] = output[from++];
+                output[_out++] = output[from++];
+                output[_out++] = output[from++];
+                len -= 3;
+              } while (len > 2);
+              if (len) {
+                output[_out++] = output[from++];
+                if (len > 1) {
+                  output[_out++] = output[from++];
+                }
+              }
+            }
+          }
+          else if ((op & 64) === 0) {          /* 2nd level distance code */
+            here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+            continue dodist;
+          }
+          else {
+            strm.msg = 'invalid distance code';
+            state.mode = BAD;
+            break top;
+          }
+
+          break; // need to emulate goto via "continue"
+        }
+      }
+      else if ((op & 64) === 0) {              /* 2nd level length code */
+        here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+        continue dolen;
+      }
+      else if (op & 32) {                     /* end-of-block */
+        //Tracevv((stderr, "inflate:         end of block\n"));
+        state.mode = TYPE;
+        break top;
+      }
+      else {
+        strm.msg = 'invalid literal/length code';
+        state.mode = BAD;
+        break top;
+      }
+
+      break; // need to emulate goto via "continue"
+    }
+  } while (_in < last && _out < end);
+
+  /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+  len = bits >> 3;
+  _in -= len;
+  bits -= len << 3;
+  hold &= (1 << bits) - 1;
+
+  /* update state and return */
+  strm.next_in = _in;
+  strm.next_out = _out;
+  strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
+  strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
+  state.hold = hold;
+  state.bits = bits;
+  return;
+};
+
+},{}],5:[function(require,module,exports){
+'use strict';
+
+
+var utils = require('../utils/common');
+var adler32 = require('./adler32');
+var crc32   = require('./crc32');
+var inflate_fast = require('./inffast');
+var inflate_table = require('./inftrees');
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+/* Allowed flush values; see deflate() and inflate() below for details */
+//var Z_NO_FLUSH      = 0;
+//var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH    = 2;
+//var Z_FULL_FLUSH    = 3;
+var Z_FINISH        = 4;
+var Z_BLOCK         = 5;
+var Z_TREES         = 6;
+
+
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+var Z_OK            = 0;
+var Z_STREAM_END    = 1;
+var Z_NEED_DICT     = 2;
+//var Z_ERRNO         = -1;
+var Z_STREAM_ERROR  = -2;
+var Z_DATA_ERROR    = -3;
+var Z_MEM_ERROR     = -4;
+var Z_BUF_ERROR     = -5;
+//var Z_VERSION_ERROR = -6;
+
+/* The deflate compression method */
+var Z_DEFLATED  = 8;
+
+
+/* STATES ====================================================================*/
+/* ===========================================================================*/
+
+
+var    HEAD = 1;       /* i: waiting for magic header */
+var    FLAGS = 2;      /* i: waiting for method and flags (gzip) */
+var    TIME = 3;       /* i: waiting for modification time (gzip) */
+var    OS = 4;         /* i: waiting for extra flags and operating system (gzip) */
+var    EXLEN = 5;      /* i: waiting for extra length (gzip) */
+var    EXTRA = 6;      /* i: waiting for extra bytes (gzip) */
+var    NAME = 7;       /* i: waiting for end of file name (gzip) */
+var    COMMENT = 8;    /* i: waiting for end of comment (gzip) */
+var    HCRC = 9;       /* i: waiting for header crc (gzip) */
+var    DICTID = 10;    /* i: waiting for dictionary check value */
+var    DICT = 11;      /* waiting for inflateSetDictionary() call */
+var        TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
+var        TYPEDO = 13;    /* i: same, but skip check to exit inflate on new block */
+var        STORED = 14;    /* i: waiting for stored size (length and complement) */
+var        COPY_ = 15;     /* i/o: same as COPY below, but only first time in */
+var        COPY = 16;      /* i/o: waiting for input or output to copy stored block */
+var        TABLE = 17;     /* i: waiting for dynamic block table lengths */
+var        LENLENS = 18;   /* i: waiting for code length code lengths */
+var        CODELENS = 19;  /* i: waiting for length/lit and distance code lengths */
+var            LEN_ = 20;      /* i: same as LEN below, but only first time in */
+var            LEN = 21;       /* i: waiting for length/lit/eob code */
+var            LENEXT = 22;    /* i: waiting for length extra bits */
+var            DIST = 23;      /* i: waiting for distance code */
+var            DISTEXT = 24;   /* i: waiting for distance extra bits */
+var            MATCH = 25;     /* o: waiting for output space to copy string */
+var            LIT = 26;       /* o: waiting for output space to write literal */
+var    CHECK = 27;     /* i: waiting for 32-bit check value */
+var    LENGTH = 28;    /* i: waiting for 32-bit length (gzip) */
+var    DONE = 29;      /* finished check, done -- remain here until reset */
+var    BAD = 30;       /* got a data error -- remain here until reset */
+var    MEM = 31;       /* got an inflate() memory error -- remain here until reset */
+var    SYNC = 32;      /* looking for synchronization bytes to restart inflate() */
+
+/* ===========================================================================*/
+
+
+
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);
+
+var MAX_WBITS = 15;
+/* 32K LZ77 window */
+var DEF_WBITS = MAX_WBITS;
+
+
+function ZSWAP32(q) {
+  return  (((q >>> 24) & 0xff) +
+          ((q >>> 8) & 0xff00) +
+          ((q & 0xff00) << 8) +
+          ((q & 0xff) << 24));
+}
+
+
+function InflateState() {
+  this.mode = 0;             /* current inflate mode */
+  this.last = false;          /* true if processing last block */
+  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
+  this.havedict = false;      /* true if dictionary provided */
+  this.flags = 0;             /* gzip header method and flags (0 if zlib) */
+  this.dmax = 0;              /* zlib header max distance (INFLATE_STRICT) */
+  this.check = 0;             /* protected copy of check value */
+  this.total = 0;             /* protected copy of output count */
+  // TODO: may be {}
+  this.head = null;           /* where to save gzip header information */
+
+  /* sliding window */
+  this.wbits = 0;             /* log base 2 of requested window size */
+  this.wsize = 0;             /* window size or zero if not using window */
+  this.whave = 0;             /* valid bytes in the window */
+  this.wnext = 0;             /* window write index */
+  this.window = null;         /* allocated sliding window, if needed */
+
+  /* bit accumulator */
+  this.hold = 0;              /* input bit accumulator */
+  this.bits = 0;              /* number of bits in "in" */
+
+  /* for string and stored block copying */
+  this.length = 0;            /* literal or length of data to copy */
+  this.offset = 0;            /* distance back to copy string from */
+
+  /* for table and code decoding */
+  this.extra = 0;             /* extra bits needed */
+
+  /* fixed and dynamic code tables */
+  this.lencode = null;          /* starting table for length/literal codes */
+  this.distcode = null;         /* starting table for distance codes */
+  this.lenbits = 0;           /* index bits for lencode */
+  this.distbits = 0;          /* index bits for distcode */
+
+  /* dynamic table building */
+  this.ncode = 0;             /* number of code length code lengths */
+  this.nlen = 0;              /* number of length code lengths */
+  this.ndist = 0;             /* number of distance code lengths */
+  this.have = 0;              /* number of code lengths in lens[] */
+  this.next = null;              /* next available space in codes[] */
+
+  this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
+  this.work = new utils.Buf16(288); /* work area for code table building */
+
+  /*
+   because we don't have pointers in js, we use lencode and distcode directly
+   as buffers so we don't need codes
+  */
+  //this.codes = new utils.Buf32(ENOUGH);       /* space for code tables */
+  this.lendyn = null;              /* dynamic table for length/literal codes (JS specific) */
+  this.distdyn = null;             /* dynamic table for distance codes (JS specific) */
+  this.sane = 0;                   /* if false, allow invalid distance too far */
+  this.back = 0;                   /* bits back of last unprocessed length/lit */
+  this.was = 0;                    /* initial length of match */
+}
+
+function inflateResetKeep(strm) {
+  var state;
+
+  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+  state = strm.state;
+  strm.total_in = strm.total_out = state.total = 0;
+  strm.msg = ''; /*Z_NULL*/
+  if (state.wrap) {       /* to support ill-conceived Java test suite */
+    strm.adler = state.wrap & 1;
+  }
+  state.mode = HEAD;
+  state.last = 0;
+  state.havedict = 0;
+  state.dmax = 32768;
+  state.head = null/*Z_NULL*/;
+  state.hold = 0;
+  state.bits = 0;
+  //state.lencode = state.distcode = state.next = state.codes;
+  state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
+  state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
+
+  state.sane = 1;
+  state.back = -1;
+  //Tracev((stderr, "inflate: reset\n"));
+  return Z_OK;
+}
+
+function inflateReset(strm) {
+  var state;
+
+  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+  state = strm.state;
+  state.wsize = 0;
+  state.whave = 0;
+  state.wnext = 0;
+  return inflateResetKeep(strm);
+
+}
+
+function inflateReset2(strm, windowBits) {
+  var wrap;
+  var state;
+
+  /* get the state */
+  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+  state = strm.state;
+
+  /* extract wrap request from windowBits parameter */
+  if (windowBits < 0) {
+    wrap = 0;
+    windowBits = -windowBits;
+  }
+  else {
+    wrap = (windowBits >> 4) + 1;
+    if (windowBits < 48) {
+      windowBits &= 15;
+    }
+  }
+
+  /* set number of window bits, free window if different */
+  if (windowBits && (windowBits < 8 || windowBits > 15)) {
+    return Z_STREAM_ERROR;
+  }
+  if (state.window !== null && state.wbits !== windowBits) {
+    state.window = null;
+  }
+
+  /* update state and reset the rest of it */
+  state.wrap = wrap;
+  state.wbits = windowBits;
+  return inflateReset(strm);
+}
+
+function inflateInit2(strm, windowBits) {
+  var ret;
+  var state;
+
+  if (!strm) { return Z_STREAM_ERROR; }
+  //strm.msg = Z_NULL;                 /* in case we return an error */
+
+  state = new InflateState();
+
+  //if (state === Z_NULL) return Z_MEM_ERROR;
+  //Tracev((stderr, "inflate: allocated\n"));
+  strm.state = state;
+  state.window = null/*Z_NULL*/;
+  ret = inflateReset2(strm, windowBits);
+  if (ret !== Z_OK) {
+    strm.state = null/*Z_NULL*/;
+  }
+  return ret;
+}
+
+function inflateInit(strm) {
+  return inflateInit2(strm, DEF_WBITS);
+}
+
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding.  Normally this returns fixed tables from inffixed.h.
+ If BUILDFIXED is defined, then instead this routine builds the tables the
+ first time it's called, and returns those tables the first time and
+ thereafter.  This reduces the size of the code by about 2K bytes, in
+ exchange for a little execution time.  However, BUILDFIXED should not be
+ used for threaded applications, since the rewriting of the tables and virgin
+ may not be thread-safe.
+ */
+var virgin = true;
+
+var lenfix, distfix; // We have no pointers in JS, so keep tables separate
+
+function fixedtables(state) {
+  /* build fixed huffman tables if first call (may not be thread safe) */
+  if (virgin) {
+    var sym;
+
+    lenfix = new utils.Buf32(512);
+    distfix = new utils.Buf32(32);
+
+    /* literal/length table */
+    sym = 0;
+    while (sym < 144) { state.lens[sym++] = 8; }
+    while (sym < 256) { state.lens[sym++] = 9; }
+    while (sym < 280) { state.lens[sym++] = 7; }
+    while (sym < 288) { state.lens[sym++] = 8; }
+
+    inflate_table(LENS,  state.lens, 0, 288, lenfix,   0, state.work, {bits: 9});
+
+    /* distance table */
+    sym = 0;
+    while (sym < 32) { state.lens[sym++] = 5; }
+
+    inflate_table(DISTS, state.lens, 0, 32,   distfix, 0, state.work, {bits: 5});
+
+    /* do this just once */
+    virgin = false;
+  }
+
+  state.lencode = lenfix;
+  state.lenbits = 9;
+  state.distcode = distfix;
+  state.distbits = 5;
+}
+
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning.  If window does not exist yet, create it.  This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+function updatewindow(strm, src, end, copy) {
+  var dist;
+  var state = strm.state;
+
+  /* if it hasn't been done already, allocate space for the window */
+  if (state.window === null) {
+    state.wsize = 1 << state.wbits;
+    state.wnext = 0;
+    state.whave = 0;
+
+    state.window = new utils.Buf8(state.wsize);
+  }
+
+  /* copy state->wsize or less output bytes into the circular window */
+  if (copy >= state.wsize) {
+    utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0);
+    state.wnext = 0;
+    state.whave = state.wsize;
+  }
+  else {
+    dist = state.wsize - state.wnext;
+    if (dist > copy) {
+      dist = copy;
+    }
+    //zmemcpy(state->window + state->wnext, end - copy, dist);
+    utils.arraySet(state.window,src, end - copy, dist, state.wnext);
+    copy -= dist;
+    if (copy) {
+      //zmemcpy(state->window, end - copy, copy);
+      utils.arraySet(state.window,src, end - copy, copy, 0);
+      state.wnext = copy;
+      state.whave = state.wsize;
+    }
+    else {
+      state.wnext += dist;
+      if (state.wnext === state.wsize) { state.wnext = 0; }
+      if (state.whave < state.wsize) { state.whave += dist; }
+    }
+  }
+  return 0;
+}
+
+function inflate(strm, flush) {
+  var state;
+  var input, output;          // input/output buffers
+  var next;                   /* next input INDEX */
+  var put;                    /* next output INDEX */
+  var have, left;             /* available input and output */
+  var hold;                   /* bit buffer */
+  var bits;                   /* bits in bit buffer */
+  var _in, _out;              /* save starting available input and output */
+  var copy;                   /* number of stored or match bytes to copy */
+  var from;                   /* where to copy match bytes from */
+  var from_source;
+  var here = 0;               /* current decoding table entry */
+  var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
+  //var last;                   /* parent table entry */
+  var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
+  var len;                    /* length to copy for repeats, bits to drop */
+  var ret;                    /* return code */
+  var hbuf = new utils.Buf8(4);    /* buffer for gzip header crc calculation */
+  var opts;
+
+  var n; // temporary var for NEED_BITS
+
+  var order = /* permutation of code lengths */
+    [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];
+
+
+  if (!strm || !strm.state || !strm.output ||
+      (!strm.input && strm.avail_in !== 0)) {
+    return Z_STREAM_ERROR;
+  }
+
+  state = strm.state;
+  if (state.mode === TYPE) { state.mode = TYPEDO; }    /* skip check */
+
+
+  //--- LOAD() ---
+  put = strm.next_out;
+  output = strm.output;
+  left = strm.avail_out;
+  next = strm.next_in;
+  input = strm.input;
+  have = strm.avail_in;
+  hold = state.hold;
+  bits = state.bits;
+  //---
+
+  _in = have;
+  _out = left;
+  ret = Z_OK;
+
+  inf_leave: // goto emulation
+  for (;;) {
+    switch (state.mode) {
+    case HEAD:
+      if (state.wrap === 0) {
+        state.mode = TYPEDO;
+        break;
+      }
+      //=== NEEDBITS(16);
+      while (bits < 16) {
+        if (have === 0) { break inf_leave; }
+        have--;
+        hold += input[next++] << bits;
+        bits += 8;
+      }
+      //===//
+      if ((state.wrap & 2) && hold === 0x8b1f) {  /* gzip header */
+        state.check = 0/*crc32(0L, Z_NULL, 0)*/;
+        //=== CRC2(state.check, hold);
+        hbuf[0] = hold & 0xff;
+        hbuf[1] = (hold >>> 8) & 0xff;
+        state.check = crc32(state.check, hbuf, 2, 0);
+        //===//
+
+        //=== INITBITS();
+        hold = 0;
+        bits = 0;
+        //===//
+        state.mode = FLAGS;
+        break;
+      }
+      state.flags = 0;           /* expect zlib header */
+      if (state.head) {
+        state.head.done = false;
+      }
+      if (!(state.wrap & 1) ||   /* check if zlib header allowed */
+        (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
+        strm.msg = 'incorrect header check';
+        state.mode = BAD;
+        break;
+      }
+      if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
+        strm.msg = 'unknown compression method';
+        state.mode = BAD;
+        break;
+      }
+      //--- DROPBITS(4) ---//
+      hold >>>= 4;
+      bits -= 4;
+      //---//
+      len = (hold & 0x0f)/*BITS(4)*/ + 8;
+      if (state.wbits === 0) {
+        state.wbits = len;
+      }
+      else if (len > state.wbits) {
+        strm.msg = 'invalid window size';
+        state.mode = BAD;
+        break;
+      }
+      state.dmax = 1 << len;
+      //Tracev((stderr, "inflate:   zlib header ok\n"));
+      strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+      state.mode = hold & 0x200 ? DICTID : TYPE;
+      //=== INITBITS();
+      hold = 0;
+      bits = 0;
+      //===//
+      break;
+    case FLAGS:
+      //=== NEEDBITS(16); */
+      while (bits < 16) {
+        if (have === 0) { break inf_leave; }
+        have--;
+        hold += input[next++] << bits;
+        bits += 8;
+      }
+      //===//
+      state.flags = hold;
+      if ((state.flags & 0xff) !== Z_DEFLATED) {
+        strm.msg = 'unknown compression method';
+        state.mode = BAD;
+        break;
+      }
+      if (state.flags & 0xe000) {
+        strm.msg = 'unknown header flags set';
+        state.mode = BAD;
+        break;
+      }
+      if (state.head) {
+        state.head.text = ((hold >> 8) & 1);
+      }
+      if (state.flags & 0x0200) {
+        //=== CRC2(state.check, hold);
+        hbuf[0] = hold & 0xff;
+        hbuf[1] = (hold >>> 8) & 0xff;
+        state.check = crc32(state.check, hbuf, 2, 0);
+        //===//
+      }
+      //=== INITBITS();
+      hold = 0;
+      bits = 0;
+      //===//
+      state.mode = TIME;
+      /* falls through */
+    case TIME:
+      //=== NEEDBITS(32); */
+      while (bits < 32) {
+        if (have === 0) { break inf_leave; }
+        have--;
+        hold += input[next++] << bits;
+        bits += 8;
+      }
+      //===//
+      if (state.head) {
+        state.head.time = hold;
+      }
+      if (state.flags & 0x0200) {
+        //=== CRC4(state.check, hold)
+        hbuf[0] = hold & 0xff;
+        hbuf[1] = (hold >>> 8) & 0xff;
+        hbuf[2] = (hold >>> 16) & 0xff;
+        hbuf[3] = (hold >>> 24) & 0xff;
+        state.check = crc32(state.check, hbuf, 4, 0);
+        //===
+      }
+      //=== INITBITS();
+      hold = 0;
+      bits = 0;
+      //===//
+      state.mode = OS;
+      /* falls through */
+    case OS:
+      //=== NEEDBITS(16); */
+      while (bits < 16) {
+        if (have === 0) { break inf_leave; }
+        have--;
+        hold += input[next++] << bits;
+        bits += 8;
+      }
+      //===//
+      if (state.head) {
+        state.head.xflags = (hold & 0xff);
+        state.head.os = (hold >> 8);
+      }
+      if (state.flags & 0x0200) {
+        //=== CRC2(state.check, hold);
+        hbuf[0] = hold & 0xff;
+        hbuf[1] = (hold >>> 8) & 0xff;
+        state.check = crc32(state.check, hbuf, 2, 0);
+        //===//
+      }
+      //=== INITBITS();
+      hold = 0;
+      bits = 0;
+      //===//
+      state.mode = EXLEN;
+      /* falls through */
+    case EXLEN:
+      if (state.flags & 0x0400) {
+        //=== NEEDBITS(16); */
+        while (bits < 16) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        state.length = hold;
+        if (state.head) {
+          state.head.extra_len = hold;
+        }
+        if (state.flags & 0x0200) {
+          //=== CRC2(state.check, hold);
+          hbuf[0] = hold & 0xff;
+          hbuf[1] = (hold >>> 8) & 0xff;
+          state.check = crc32(state.check, hbuf, 2, 0);
+          //===//
+        }
+        //=== INITBITS();
+        hold = 0;
+        bits = 0;
+        //===//
+      }
+      else if (state.head) {
+        state.head.extra = null/*Z_NULL*/;
+      }
+      state.mode = EXTRA;
+      /* falls through */
+    case EXTRA:
+      if (state.flags & 0x0400) {
+        copy = state.length;
+        if (copy > have) { copy = have; }
+        if (copy) {
+          if (state.head) {
+            len = state.head.extra_len - state.length;
+            if (!state.head.extra) {
+              // Use untyped array for more conveniend processing later
+              state.head.extra = new Array(state.head.extra_len);
+            }
+            utils.arraySet(
+              state.head.extra,
+              input,
+              next,
+              // extra field is limited to 65536 bytes
+              // - no need for additional size check
+              copy,
+              /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
+              len
+            );
+            //zmemcpy(state.head.extra + len, next,
+            //        len + copy > state.head.extra_max ?
+            //        state.head.extra_max - len : copy);
+          }
+          if (state.flags & 0x0200) {
+            state.check = crc32(state.check, input, copy, next);
+          }
+          have -= copy;
+          next += copy;
+          state.length -= copy;
+        }
+        if (state.length) { break inf_leave; }
+      }
+      state.length = 0;
+      state.mode = NAME;
+      /* falls through */
+    case NAME:
+      if (state.flags & 0x0800) {
+        if (have === 0) { break inf_leave; }
+        copy = 0;
+        do {
+          // TODO: 2 or 1 bytes?
+          len = input[next + copy++];
+          /* use constant limit because in js we should not preallocate memory */
+          if (state.head && len &&
+              (state.length < 65536 /*state.head.name_max*/)) {
+            state.head.name += String.fromCharCode(len);
+          }
+        } while (len && copy < have);
+
+        if (state.flags & 0x0200) {
+          state.check = crc32(state.check, input, copy, next);
+        }
+        have -= copy;
+        next += copy;
+        if (len) { break inf_leave; }
+      }
+      else if (state.head) {
+        state.head.name = null;
+      }
+      state.length = 0;
+      state.mode = COMMENT;
+      /* falls through */
+    case COMMENT:
+      if (state.flags & 0x1000) {
+        if (have === 0) { break inf_leave; }
+        copy = 0;
+        do {
+          len = input[next + copy++];
+          /* use constant limit because in js we should not preallocate memory */
+          if (state.head && len &&
+              (state.length < 65536 /*state.head.comm_max*/)) {
+            state.head.comment += String.fromCharCode(len);
+          }
+        } while (len && copy < have);
+        if (state.flags & 0x0200) {
+          state.check = crc32(state.check, input, copy, next);
+        }
+        have -= copy;
+        next += copy;
+        if (len) { break inf_leave; }
+      }
+      else if (state.head) {
+        state.head.comment = null;
+      }
+      state.mode = HCRC;
+      /* falls through */
+    case HCRC:
+      if (state.flags & 0x0200) {
+        //=== NEEDBITS(16); */
+        while (bits < 16) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        if (hold !== (state.check & 0xffff)) {
+          strm.msg = 'header crc mismatch';
+          state.mode = BAD;
+          break;
+        }
+        //=== INITBITS();
+        hold = 0;
+        bits = 0;
+        //===//
+      }
+      if (state.head) {
+        state.head.hcrc = ((state.flags >> 9) & 1);
+        state.head.done = true;
+      }
+      strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/;
+      state.mode = TYPE;
+      break;
+    case DICTID:
+      //=== NEEDBITS(32); */
+      while (bits < 32) {
+        if (have === 0) { break inf_leave; }
+        have--;
+        hold += input[next++] << bits;
+        bits += 8;
+      }
+      //===//
+      strm.adler = state.check = ZSWAP32(hold);
+      //=== INITBITS();
+      hold = 0;
+      bits = 0;
+      //===//
+      state.mode = DICT;
+      /* falls through */
+    case DICT:
+      if (state.havedict === 0) {
+        //--- RESTORE() ---
+        strm.next_out = put;
+        strm.avail_out = left;
+        strm.next_in = next;
+        strm.avail_in = have;
+        state.hold = hold;
+        state.bits = bits;
+        //---
+        return Z_NEED_DICT;
+      }
+      strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+      state.mode = TYPE;
+      /* falls through */
+    case TYPE:
+      if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
+      /* falls through */
+    case TYPEDO:
+      if (state.last) {
+        //--- BYTEBITS() ---//
+        hold >>>= bits & 7;
+        bits -= bits & 7;
+        //---//
+        state.mode = CHECK;
+        break;
+      }
+      //=== NEEDBITS(3); */
+      while (bits < 3) {
+        if (have === 0) { break inf_leave; }
+        have--;
+        hold += input[next++] << bits;
+        bits += 8;
+      }
+      //===//
+      state.last = (hold & 0x01)/*BITS(1)*/;
+      //--- DROPBITS(1) ---//
+      hold >>>= 1;
+      bits -= 1;
+      //---//
+
+      switch ((hold & 0x03)/*BITS(2)*/) {
+      case 0:                             /* stored block */
+        //Tracev((stderr, "inflate:     stored block%s\n",
+        //        state.last ? " (last)" : ""));
+        state.mode = STORED;
+        break;
+      case 1:                             /* fixed block */
+        fixedtables(state);
+        //Tracev((stderr, "inflate:     fixed codes block%s\n",
+        //        state.last ? " (last)" : ""));
+        state.mode = LEN_;             /* decode codes */
+        if (flush === Z_TREES) {
+          //--- DROPBITS(2) ---//
+          hold >>>= 2;
+          bits -= 2;
+          //---//
+          break inf_leave;
+        }
+        break;
+      case 2:                             /* dynamic block */
+        //Tracev((stderr, "inflate:     dynamic codes block%s\n",
+        //        state.last ? " (last)" : ""));
+        state.mode = TABLE;
+        break;
+      case 3:
+        strm.msg = 'invalid block type';
+        state.mode = BAD;
+      }
+      //--- DROPBITS(2) ---//
+      hold >>>= 2;
+      bits -= 2;
+      //---//
+      break;
+    case STORED:
+      //--- BYTEBITS() ---// /* go to byte boundary */
+      hold >>>= bits & 7;
+      bits -= bits & 7;
+      //---//
+      //=== NEEDBITS(32); */
+      while (bits < 32) {
+        if (have === 0) { break inf_leave; }
+        have--;
+        hold += input[next++] << bits;
+        bits += 8;
+      }
+      //===//
+      if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
+        strm.msg = 'invalid stored block lengths';
+        state.mode = BAD;
+        break;
+      }
+      state.length = hold & 0xffff;
+      //Tracev((stderr, "inflate:       stored length %u\n",
+      //        state.length));
+      //=== INITBITS();
+      hold = 0;
+      bits = 0;
+      //===//
+      state.mode = COPY_;
+      if (flush === Z_TREES) { break inf_leave; }
+      /* falls through */
+    case COPY_:
+      state.mode = COPY;
+      /* falls through */
+    case COPY:
+      copy = state.length;
+      if (copy) {
+        if (copy > have) { copy = have; }
+        if (copy > left) { copy = left; }
+        if (copy === 0) { break inf_leave; }
+        //--- zmemcpy(put, next, copy); ---
+        utils.arraySet(output, input, next, copy, put);
+        //---//
+        have -= copy;
+        next += copy;
+        left -= copy;
+        put += copy;
+        state.length -= copy;
+        break;
+      }
+      //Tracev((stderr, "inflate:       stored end\n"));
+      state.mode = TYPE;
+      break;
+    case TABLE:
+      //=== NEEDBITS(14); */
+      while (bits < 14) {
+        if (have === 0) { break inf_leave; }
+        have--;
+        hold += input[next++] << bits;
+        bits += 8;
+      }
+      //===//
+      state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
+      //--- DROPBITS(5) ---//
+      hold >>>= 5;
+      bits -= 5;
+      //---//
+      state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
+      //--- DROPBITS(5) ---//
+      hold >>>= 5;
+      bits -= 5;
+      //---//
+      state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
+      //--- DROPBITS(4) ---//
+      hold >>>= 4;
+      bits -= 4;
+      //---//
+//#ifndef PKZIP_BUG_WORKAROUND
+      if (state.nlen > 286 || state.ndist > 30) {
+        strm.msg = 'too many length or distance symbols';
+        state.mode = BAD;
+        break;
+      }
+//#endif
+      //Tracev((stderr, "inflate:       table sizes ok\n"));
+      state.have = 0;
+      state.mode = LENLENS;
+      /* falls through */
+    case LENLENS:
+      while (state.have < state.ncode) {
+        //=== NEEDBITS(3);
+        while (bits < 3) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
+        //--- DROPBITS(3) ---//
+        hold >>>= 3;
+        bits -= 3;
+        //---//
+      }
+      while (state.have < 19) {
+        state.lens[order[state.have++]] = 0;
+      }
+      // We have separate tables & no pointers. 2 commented lines below not needed.
+      //state.next = state.codes;
+      //state.lencode = state.next;
+      // Switch to use dynamic table
+      state.lencode = state.lendyn;
+      state.lenbits = 7;
+
+      opts = {bits: state.lenbits};
+      ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
+      state.lenbits = opts.bits;
+
+      if (ret) {
+        strm.msg = 'invalid code lengths set';
+        state.mode = BAD;
+        break;
+      }
+      //Tracev((stderr, "inflate:       code lengths ok\n"));
+      state.have = 0;
+      state.mode = CODELENS;
+      /* falls through */
+    case CODELENS:
+      while (state.have < state.nlen + state.ndist) {
+        for (;;) {
+          here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
+          here_bits = here >>> 24;
+          here_op = (here >>> 16) & 0xff;
+          here_val = here & 0xffff;
+
+          if ((here_bits) <= bits) { break; }
+          //--- PULLBYTE() ---//
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+          //---//
+        }
+        if (here_val < 16) {
+          //--- DROPBITS(here.bits) ---//
+          hold >>>= here_bits;
+          bits -= here_bits;
+          //---//
+          state.lens[state.have++] = here_val;
+        }
+        else {
+          if (here_val === 16) {
+            //=== NEEDBITS(here.bits + 2);
+            n = here_bits + 2;
+            while (bits < n) {
+              if (have === 0) { break inf_leave; }
+              have--;
+              hold += input[next++] << bits;
+              bits += 8;
+            }
+            //===//
+            //--- DROPBITS(here.bits) ---//
+            hold >>>= here_bits;
+            bits -= here_bits;
+            //---//
+            if (state.have === 0) {
+              strm.msg = 'invalid bit length repeat';
+              state.mode = BAD;
+              break;
+            }
+            len = state.lens[state.have - 1];
+            copy = 3 + (hold & 0x03);//BITS(2);
+            //--- DROPBITS(2) ---//
+            hold >>>= 2;
+            bits -= 2;
+            //---//
+          }
+          else if (here_val === 17) {
+            //=== NEEDBITS(here.bits + 3);
+            n = here_bits + 3;
+            while (bits < n) {
+              if (have === 0) { break inf_leave; }
+              have--;
+              hold += input[next++] << bits;
+              bits += 8;
+            }
+            //===//
+            //--- DROPBITS(here.bits) ---//
+            hold >>>= here_bits;
+            bits -= here_bits;
+            //---//
+            len = 0;
+            copy = 3 + (hold & 0x07);//BITS(3);
+            //--- DROPBITS(3) ---//
+            hold >>>= 3;
+            bits -= 3;
+            //---//
+          }
+          else {
+            //=== NEEDBITS(here.bits + 7);
+            n = here_bits + 7;
+            while (bits < n) {
+              if (have === 0) { break inf_leave; }
+              have--;
+              hold += input[next++] << bits;
+              bits += 8;
+            }
+            //===//
+            //--- DROPBITS(here.bits) ---//
+            hold >>>= here_bits;
+            bits -= here_bits;
+            //---//
+            len = 0;
+            copy = 11 + (hold & 0x7f);//BITS(7);
+            //--- DROPBITS(7) ---//
+            hold >>>= 7;
+            bits -= 7;
+            //---//
+          }
+          if (state.have + copy > state.nlen + state.ndist) {
+            strm.msg = 'invalid bit length repeat';
+            state.mode = BAD;
+            break;
+          }
+          while (copy--) {
+            state.lens[state.have++] = len;
+          }
+        }
+      }
+
+      /* handle error breaks in while */
+      if (state.mode === BAD) { break; }
+
+      /* check for end-of-block code (better have one) */
+      if (state.lens[256] === 0) {
+        strm.msg = 'invalid code -- missing end-of-block';
+        state.mode = BAD;
+        break;
+      }
+
+      /* build code tables -- note: do not change the lenbits or distbits
+         values here (9 and 6) without reading the comments in inftrees.h
+         concerning the ENOUGH constants, which depend on those values */
+      state.lenbits = 9;
+
+      opts = {bits: state.lenbits};
+      ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
+      // We have separate tables & no pointers. 2 commented lines below not needed.
+      // state.next_index = opts.table_index;
+      state.lenbits = opts.bits;
+      // state.lencode = state.next;
+
+      if (ret) {
+        strm.msg = 'invalid literal/lengths set';
+        state.mode = BAD;
+        break;
+      }
+
+      state.distbits = 6;
+      //state.distcode.copy(state.codes);
+      // Switch to use dynamic table
+      state.distcode = state.distdyn;
+      opts = {bits: state.distbits};
+      ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
+      // We have separate tables & no pointers. 2 commented lines below not needed.
+      // state.next_index = opts.table_index;
+      state.distbits = opts.bits;
+      // state.distcode = state.next;
+
+      if (ret) {
+        strm.msg = 'invalid distances set';
+        state.mode = BAD;
+        break;
+      }
+      //Tracev((stderr, 'inflate:       codes ok\n'));
+      state.mode = LEN_;
+      if (flush === Z_TREES) { break inf_leave; }
+      /* falls through */
+    case LEN_:
+      state.mode = LEN;
+      /* falls through */
+    case LEN:
+      if (have >= 6 && left >= 258) {
+        //--- RESTORE() ---
+        strm.next_out = put;
+        strm.avail_out = left;
+        strm.next_in = next;
+        strm.avail_in = have;
+        state.hold = hold;
+        state.bits = bits;
+        //---
+        inflate_fast(strm, _out);
+        //--- LOAD() ---
+        put = strm.next_out;
+        output = strm.output;
+        left = strm.avail_out;
+        next = strm.next_in;
+        input = strm.input;
+        have = strm.avail_in;
+        hold = state.hold;
+        bits = state.bits;
+        //---
+
+        if (state.mode === TYPE) {
+          state.back = -1;
+        }
+        break;
+      }
+      state.back = 0;
+      for (;;) {
+        here = state.lencode[hold & ((1 << state.lenbits) -1)];  /*BITS(state.lenbits)*/
+        here_bits = here >>> 24;
+        here_op = (here >>> 16) & 0xff;
+        here_val = here & 0xffff;
+
+        if (here_bits <= bits) { break; }
+        //--- PULLBYTE() ---//
+        if (have === 0) { break inf_leave; }
+        have--;
+        hold += input[next++] << bits;
+        bits += 8;
+        //---//
+      }
+      if (here_op && (here_op & 0xf0) === 0) {
+        last_bits = here_bits;
+        last_op = here_op;
+        last_val = here_val;
+        for (;;) {
+          here = state.lencode[last_val +
+                  ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+          here_bits = here >>> 24;
+          here_op = (here >>> 16) & 0xff;
+          here_val = here & 0xffff;
+
+          if ((last_bits + here_bits) <= bits) { break; }
+          //--- PULLBYTE() ---//
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+          //---//
+        }
+        //--- DROPBITS(last.bits) ---//
+        hold >>>= last_bits;
+        bits -= last_bits;
+        //---//
+        state.back += last_bits;
+      }
+      //--- DROPBITS(here.bits) ---//
+      hold >>>= here_bits;
+      bits -= here_bits;
+      //---//
+      state.back += here_bits;
+      state.length = here_val;
+      if (here_op === 0) {
+        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+        //        "inflate:         literal '%c'\n" :
+        //        "inflate:         literal 0x%02x\n", here.val));
+        state.mode = LIT;
+        break;
+      }
+      if (here_op & 32) {
+        //Tracevv((stderr, "inflate:         end of block\n"));
+        state.back = -1;
+        state.mode = TYPE;
+        break;
+      }
+      if (here_op & 64) {
+        strm.msg = 'invalid literal/length code';
+        state.mode = BAD;
+        break;
+      }
+      state.extra = here_op & 15;
+      state.mode = LENEXT;
+      /* falls through */
+    case LENEXT:
+      if (state.extra) {
+        //=== NEEDBITS(state.extra);
+        n = state.extra;
+        while (bits < n) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
+        //--- DROPBITS(state.extra) ---//
+        hold >>>= state.extra;
+        bits -= state.extra;
+        //---//
+        state.back += state.extra;
+      }
+      //Tracevv((stderr, "inflate:         length %u\n", state.length));
+      state.was = state.length;
+      state.mode = DIST;
+      /* falls through */
+    case DIST:
+      for (;;) {
+        here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/
+        here_bits = here >>> 24;
+        here_op = (here >>> 16) & 0xff;
+        here_val = here & 0xffff;
+
+        if ((here_bits) <= bits) { break; }
+        //--- PULLBYTE() ---//
+        if (have === 0) { break inf_leave; }
+        have--;
+        hold += input[next++] << bits;
+        bits += 8;
+        //---//
+      }
+      if ((here_op & 0xf0) === 0) {
+        last_bits = here_bits;
+        last_op = here_op;
+        last_val = here_val;
+        for (;;) {
+          here = state.distcode[last_val +
+                  ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+          here_bits = here >>> 24;
+          here_op = (here >>> 16) & 0xff;
+          here_val = here & 0xffff;
+
+          if ((last_bits + here_bits) <= bits) { break; }
+          //--- PULLBYTE() ---//
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+          //---//
+        }
+        //--- DROPBITS(last.bits) ---//
+        hold >>>= last_bits;
+        bits -= last_bits;
+        //---//
+        state.back += last_bits;
+      }
+      //--- DROPBITS(here.bits) ---//
+      hold >>>= here_bits;
+      bits -= here_bits;
+      //---//
+      state.back += here_bits;
+      if (here_op & 64) {
+        strm.msg = 'invalid distance code';
+        state.mode = BAD;
+        break;
+      }
+      state.offset = here_val;
+      state.extra = (here_op) & 15;
+      state.mode = DISTEXT;
+      /* falls through */
+    case DISTEXT:
+      if (state.extra) {
+        //=== NEEDBITS(state.extra);
+        n = state.extra;
+        while (bits < n) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
+        //--- DROPBITS(state.extra) ---//
+        hold >>>= state.extra;
+        bits -= state.extra;
+        //---//
+        state.back += state.extra;
+      }
+//#ifdef INFLATE_STRICT
+      if (state.offset > state.dmax) {
+        strm.msg = 'invalid distance too far back';
+        state.mode = BAD;
+        break;
+      }
+//#endif
+      //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
+      state.mode = MATCH;
+      /* falls through */
+    case MATCH:
+      if (left === 0) { break inf_leave; }
+      copy = _out - left;
+      if (state.offset > copy) {         /* copy from window */
+        copy = state.offset - copy;
+        if (copy > state.whave) {
+          if (state.sane) {
+            strm.msg = 'invalid distance too far back';
+            state.mode = BAD;
+            break;
+          }
+// (!) This block is disabled in zlib defailts,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+//          Trace((stderr, "inflate.c too far\n"));
+//          copy -= state.whave;
+//          if (copy > state.length) { copy = state.length; }
+//          if (copy > left) { copy = left; }
+//          left -= copy;
+//          state.length -= copy;
+//          do {
+//            output[put++] = 0;
+//          } while (--copy);
+//          if (state.length === 0) { state.mode = LEN; }
+//          break;
+//#endif
+        }
+        if (copy > state.wnext) {
+          copy -= state.wnext;
+          from = state.wsize - copy;
+        }
+        else {
+          from = state.wnext - copy;
+        }
+        if (copy > state.length) { copy = state.length; }
+        from_source = state.window;
+      }
+      else {                              /* copy from output */
+        from_source = output;
+        from = put - state.offset;
+        copy = state.length;
+      }
+      if (copy > left) { copy = left; }
+      left -= copy;
+      state.length -= copy;
+      do {
+        output[put++] = from_source[from++];
+      } while (--copy);
+      if (state.length === 0) { state.mode = LEN; }
+      break;
+    case LIT:
+      if (left === 0) { break inf_leave; }
+      output[put++] = state.length;
+      left--;
+      state.mode = LEN;
+      break;
+    case CHECK:
+      if (state.wrap) {
+        //=== NEEDBITS(32);
+        while (bits < 32) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          // Use '|' insdead of '+' to make sure that result is signed
+          hold |= input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        _out -= left;
+        strm.total_out += _out;
+        state.total += _out;
+        if (_out) {
+          strm.adler = state.check =
+              /*UPDATE(state.check, put - _out, _out);*/
+              (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
+
+        }
+        _out = left;
+        // NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too
+        if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) {
+          strm.msg = 'incorrect data check';
+          state.mode = BAD;
+          break;
+        }
+        //=== INITBITS();
+        hold = 0;
+        bits = 0;
+        //===//
+        //Tracev((stderr, "inflate:   check matches trailer\n"));
+      }
+      state.mode = LENGTH;
+      /* falls through */
+    case LENGTH:
+      if (state.wrap && state.flags) {
+        //=== NEEDBITS(32);
+        while (bits < 32) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        if (hold !== (state.total & 0xffffffff)) {
+          strm.msg = 'incorrect length check';
+          state.mode = BAD;
+          break;
+        }
+        //=== INITBITS();
+        hold = 0;
+        bits = 0;
+        //===//
+        //Tracev((stderr, "inflate:   length matches trailer\n"));
+      }
+      state.mode = DONE;
+      /* falls through */
+    case DONE:
+      ret = Z_STREAM_END;
+      break inf_leave;
+    case BAD:
+      ret = Z_DATA_ERROR;
+      break inf_leave;
+    case MEM:
+      return Z_MEM_ERROR;
+    case SYNC:
+      /* falls through */
+    default:
+      return Z_STREAM_ERROR;
+    }
+  }
+
+  // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
+
+  /*
+     Return from inflate(), updating the total counts and the check value.
+     If there was no progress during the inflate() call, return a buffer
+     error.  Call updatewindow() to create and/or update the window state.
+     Note: a memory error from inflate() is non-recoverable.
+   */
+
+  //--- RESTORE() ---
+  strm.next_out = put;
+  strm.avail_out = left;
+  strm.next_in = next;
+  strm.avail_in = have;
+  state.hold = hold;
+  state.bits = bits;
+  //---
+
+  if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
+                      (state.mode < CHECK || flush !== Z_FINISH))) {
+    if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
+      state.mode = MEM;
+      return Z_MEM_ERROR;
+    }
+  }
+  _in -= strm.avail_in;
+  _out -= strm.avail_out;
+  strm.total_in += _in;
+  strm.total_out += _out;
+  state.total += _out;
+  if (state.wrap && _out) {
+    strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
+      (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
+  }
+  strm.data_type = state.bits + (state.last ? 64 : 0) +
+                    (state.mode === TYPE ? 128 : 0) +
+                    (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
+  if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
+    ret = Z_BUF_ERROR;
+  }
+  return ret;
+}
+
+function inflateEnd(strm) {
+
+  if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
+    return Z_STREAM_ERROR;
+  }
+
+  var state = strm.state;
+  if (state.window) {
+    state.window = null;
+  }
+  strm.state = null;
+  return Z_OK;
+}
+
+function inflateGetHeader(strm, head) {
+  var state;
+
+  /* check state */
+  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+  state = strm.state;
+  if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
+
+  /* save header structure */
+  state.head = head;
+  head.done = false;
+  return Z_OK;
+}
+
+
+exports.inflateReset = inflateReset;
+exports.inflateReset2 = inflateReset2;
+exports.inflateResetKeep = inflateResetKeep;
+exports.inflateInit = inflateInit;
+exports.inflateInit2 = inflateInit2;
+exports.inflate = inflate;
+exports.inflateEnd = inflateEnd;
+exports.inflateGetHeader = inflateGetHeader;
+exports.inflateInfo = 'pako inflate (from Nodeca project)';
+
+/* Not implemented
+exports.inflateCopy = inflateCopy;
+exports.inflateGetDictionary = inflateGetDictionary;
+exports.inflateMark = inflateMark;
+exports.inflatePrime = inflatePrime;
+exports.inflateSetDictionary = inflateSetDictionary;
+exports.inflateSync = inflateSync;
+exports.inflateSyncPoint = inflateSyncPoint;
+exports.inflateUndermine = inflateUndermine;
+*/
+
+},{"../utils/common":1,"./adler32":2,"./crc32":3,"./inffast":4,"./inftrees":6}],6:[function(require,module,exports){
+'use strict';
+
+
+var utils = require('../utils/common');
+
+var MAXBITS = 15;
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+var lbase = [ /* Length codes 257..285 base */
+  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+  35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
+];
+
+var lext = [ /* Length codes 257..285 extra */
+  16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+  19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
+];
+
+var dbase = [ /* Distance codes 0..29 base */
+  1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+  257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+  8193, 12289, 16385, 24577, 0, 0
+];
+
+var dext = [ /* Distance codes 0..29 extra */
+  16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+  23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+  28, 28, 29, 29, 64, 64
+];
+
+module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
+{
+  var bits = opts.bits;
+      //here = opts.here; /* table entry for duplication */
+
+  var len = 0;               /* a code's length in bits */
+  var sym = 0;               /* index of code symbols */
+  var min = 0, max = 0;          /* minimum and maximum code lengths */
+  var root = 0;              /* number of index bits for root table */
+  var curr = 0;              /* number of index bits for current table */
+  var drop = 0;              /* code bits to drop for sub-table */
+  var left = 0;                   /* number of prefix codes available */
+  var used = 0;              /* code entries in table used */
+  var huff = 0;              /* Huffman code */
+  var incr;              /* for incrementing code, index */
+  var fill;              /* index for replicating entries */
+  var low;               /* low bits for current root entry */
+  var mask;              /* mask for low root bits */
+  var next;             /* next available space in table */
+  var base = null;     /* base value table to use */
+  var base_index = 0;
+//  var shoextra;    /* extra bits table to use */
+  var end;                    /* use base and extra for symbol > end */
+  var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1];    /* number of codes of each length */
+  var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1];     /* offsets in table for each length */
+  var extra = null;
+  var extra_index = 0;
+
+  var here_bits, here_op, here_val;
+
+  /*
+   Process a set of code lengths to create a canonical Huffman code.  The
+   code lengths are lens[0..codes-1].  Each length corresponds to the
+   symbols 0..codes-1.  The Huffman code is generated by first sorting the
+   symbols by length from short to long, and retaining the symbol order
+   for codes with equal lengths.  Then the code starts with all zero bits
+   for the first code of the shortest length, and the codes are integer
+   increments for the same length, and zeros are appended as the length
+   increases.  For the deflate format, these bits are stored backwards
+   from their more natural integer increment ordering, and so when the
+   decoding tables are built in the large loop below, the integer codes
+   are incremented backwards.
+
+   This routine assumes, but does not check, that all of the entries in
+   lens[] are in the range 0..MAXBITS.  The caller must assure this.
+   1..MAXBITS is interpreted as that code length.  zero means that that
+   symbol does not occur in this code.
+
+   The codes are sorted by computing a count of codes for each length,
+   creating from that a table of starting indices for each length in the
+   sorted table, and then entering the symbols in order in the sorted
+   table.  The sorted table is work[], with that space being provided by
+   the caller.
+
+   The length counts are used for other purposes as well, i.e. finding
+   the minimum and maximum length codes, determining if there are any
+   codes at all, checking for a valid set of lengths, and looking ahead
+   at length counts to determine sub-table sizes when building the
+   decoding tables.
+   */
+
+  /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+  for (len = 0; len <= MAXBITS; len++) {
+    count[len] = 0;
+  }
+  for (sym = 0; sym < codes; sym++) {
+    count[lens[lens_index + sym]]++;
+  }
+
+  /* bound code lengths, force root to be within code lengths */
+  root = bits;
+  for (max = MAXBITS; max >= 1; max--) {
+    if (count[max] !== 0) { break; }
+  }
+  if (root > max) {
+    root = max;
+  }
+  if (max === 0) {                     /* no symbols to code at all */
+    //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
+    //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
+    //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
+    table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+
+    //table.op[opts.table_index] = 64;
+    //table.bits[opts.table_index] = 1;
+    //table.val[opts.table_index++] = 0;
+    table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+    opts.bits = 1;
+    return 0;     /* no symbols, but wait for decoding to report error */
+  }
+  for (min = 1; min < max; min++) {
+    if (count[min] !== 0) { break; }
+  }
+  if (root < min) {
+    root = min;
+  }
+
+  /* check for an over-subscribed or incomplete set of lengths */
+  left = 1;
+  for (len = 1; len <= MAXBITS; len++) {
+    left <<= 1;
+    left -= count[len];
+    if (left < 0) {
+      return -1;
+    }        /* over-subscribed */
+  }
+  if (left > 0 && (type === CODES || max !== 1)) {
+    return -1;                      /* incomplete set */
+  }
+
+  /* generate offsets into symbol table for each length for sorting */
+  offs[1] = 0;
+  for (len = 1; len < MAXBITS; len++) {
+    offs[len + 1] = offs[len] + count[len];
+  }
+
+  /* sort symbols by length, by symbol order within each length */
+  for (sym = 0; sym < codes; sym++) {
+    if (lens[lens_index + sym] !== 0) {
+      work[offs[lens[lens_index + sym]]++] = sym;
+    }
+  }
+
+  /*
+   Create and fill in decoding tables.  In this loop, the table being
+   filled is at next and has curr index bits.  The code being used is huff
+   with length len.  That code is converted to an index by dropping drop
+   bits off of the bottom.  For codes where len is less than drop + curr,
+   those top drop + curr - len bits are incremented through all values to
+   fill the table with replicated entries.
+
+   root is the number of index bits for the root table.  When len exceeds
+   root, sub-tables are created pointed to by the root entry with an index
+   of the low root bits of huff.  This is saved in low to check for when a
+   new sub-table should be started.  drop is zero when the root table is
+   being filled, and drop is root when sub-tables are being filled.
+
+   When a new sub-table is needed, it is necessary to look ahead in the
+   code lengths to determine what size sub-table is needed.  The length
+   counts are used for this, and so count[] is decremented as codes are
+   entered in the tables.
+
+   used keeps track of how many table entries have been allocated from the
+   provided *table space.  It is checked for LENS and DIST tables against
+   the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+   the initial root table size constants.  See the comments in inftrees.h
+   for more information.
+
+   sym increments through all symbols, and the loop terminates when
+   all codes of length max, i.e. all codes, have been processed.  This
+   routine permits incomplete codes, so another loop after this one fills
+   in the rest of the decoding tables with invalid code markers.
+   */
+
+  /* set up for code type */
+  // poor man optimization - use if-else instead of switch,
+  // to avoid deopts in old v8
+  if (type === CODES) {
+    base = extra = work;    /* dummy value--not used */
+    end = 19;
+
+  } else if (type === LENS) {
+    base = lbase;
+    base_index -= 257;
+    extra = lext;
+    extra_index -= 257;
+    end = 256;
+
+  } else {                    /* DISTS */
+    base = dbase;
+    extra = dext;
+    end = -1;
+  }
+
+  /* initialize opts for loop */
+  huff = 0;                   /* starting code */
+  sym = 0;                    /* starting code symbol */
+  len = min;                  /* starting code length */
+  next = table_index;              /* current table to fill in */
+  curr = root;                /* current table index bits */
+  drop = 0;                   /* current bits to drop from code for index */
+  low = -1;                   /* trigger new sub-table when len > root */
+  used = 1 << root;          /* use root table entries */
+  mask = used - 1;            /* mask for comparing low */
+
+  /* check available table space */
+  if ((type === LENS && used > ENOUGH_LENS) ||
+    (type === DISTS && used > ENOUGH_DISTS)) {
+    return 1;
+  }
+
+  var i=0;
+  /* process all codes and make table entries */
+  for (;;) {
+    i++;
+    /* create table entry */
+    here_bits = len - drop;
+    if (work[sym] < end) {
+      here_op = 0;
+      here_val = work[sym];
+    }
+    else if (work[sym] > end) {
+      here_op = extra[extra_index + work[sym]];
+      here_val = base[base_index + work[sym]];
+    }
+    else {
+      here_op = 32 + 64;         /* end of block */
+      here_val = 0;
+    }
+
+    /* replicate for those indices with low len bits equal to huff */
+    incr = 1 << (len - drop);
+    fill = 1 << curr;
+    min = fill;                 /* save offset to next table */
+    do {
+      fill -= incr;
+      table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
+    } while (fill !== 0);
+
+    /* backwards increment the len-bit code huff */
+    incr = 1 << (len - 1);
+    while (huff & incr) {
+      incr >>= 1;
+    }
+    if (incr !== 0) {
+      huff &= incr - 1;
+      huff += incr;
+    } else {
+      huff = 0;
+    }
+
+    /* go to next symbol, update count, len */
+    sym++;
+    if (--count[len] === 0) {
+      if (len === max) { break; }
+      len = lens[lens_index + work[sym]];
+    }
+
+    /* create new sub-table if needed */
+    if (len > root && (huff & mask) !== low) {
+      /* if first time, transition to sub-tables */
+      if (drop === 0) {
+        drop = root;
+      }
+
+      /* increment past last table */
+      next += min;            /* here min is 1 << curr */
+
+      /* determine length of next table */
+      curr = len - drop;
+      left = 1 << curr;
+      while (curr + drop < max) {
+        left -= count[curr + drop];
+        if (left <= 0) { break; }
+        curr++;
+        left <<= 1;
+      }
+
+      /* check for enough space */
+      used += 1 << curr;
+      if ((type === LENS && used > ENOUGH_LENS) ||
+        (type === DISTS && used > ENOUGH_DISTS)) {
+        return 1;
+      }
+
+      /* point entry in root table to sub-table */
+      low = huff & mask;
+      /*table.op[low] = curr;
+      table.bits[low] = root;
+      table.val[low] = next - opts.table_index;*/
+      table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
+    }
+  }
+
+  /* fill in remaining table entry if code is incomplete (guaranteed to have
+   at most one remaining entry, since if the code is incomplete, the
+   maximum code length that was allowed to get this far is one bit) */
+  if (huff !== 0) {
+    //table.op[next + huff] = 64;            /* invalid code marker */
+    //table.bits[next + huff] = len - drop;
+    //table.val[next + huff] = 0;
+    table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
+  }
+
+  /* set return parameters */
+  //opts.table_index += used;
+  opts.bits = root;
+  return 0;
+};
+
+},{"../utils/common":1}],7:[function(require,module,exports){
+'use strict';
+
+
+function ZStream() {
+  /* next input byte */
+  this.input = null; // JS specific, because we have no pointers
+  this.next_in = 0;
+  /* number of bytes available at input */
+  this.avail_in = 0;
+  /* total number of input bytes read so far */
+  this.total_in = 0;
+  /* next output byte should be put there */
+  this.output = null; // JS specific, because we have no pointers
+  this.next_out = 0;
+  /* remaining free space at output */
+  this.avail_out = 0;
+  /* total number of bytes output so far */
+  this.total_out = 0;
+  /* last error message, NULL if no error */
+  this.msg = ''/*Z_NULL*/;
+  /* not visible by applications */
+  this.state = null;
+  /* best guess about the data type: binary or text */
+  this.data_type = 2/*Z_UNKNOWN*/;
+  /* adler32 value of the uncompressed data */
+  this.adler = 0;
+}
+
+module.exports = ZStream;
+
+},{}],"/partial_inflator.js":[function(require,module,exports){
+var zlib = require('./lib/zlib/inflate.js');
+var ZStream = require('./lib/zlib/zstream.js');
+
+var Inflate = function () {
+    this.strm = new ZStream();
+    this.chunkSize = 1024 * 10 * 10;
+    this.strm.output = new Uint8Array(this.chunkSize);
+    this.windowBits = 5;
+
+    zlib.inflateInit(this.strm, this.windowBits);
+};
+
+Inflate.prototype = {
+    inflate: function (data, flush) {
+        this.strm.input = new Uint8Array(data);
+        this.strm.avail_in = this.strm.input.length;
+        this.strm.next_in = 0;
+        this.strm.next_out = 0;
+
+        this.strm.avail_out = this.chunkSize;
+
+        zlib.inflate(this.strm, flush);
+
+        return new Uint8Array(this.strm.output.buffer, 0, this.strm.next_out);
+    },
+
+    reset: function () {
+        zlib.inflateReset(this.strm);
+    }
+};
+
+module.exports = {Inflate: Inflate};
+
+},{"./lib/zlib/inflate.js":5,"./lib/zlib/zstream.js":7}]},{},[])("/partial_inflator.js")
+});

+ 17 - 7
include/rfb.js

@@ -380,8 +380,9 @@ var RFB;
             }
 
             for (i = 0; i < 4; i++) {
-                this._FBU.zlibs[i] = new TINF();
-                this._FBU.zlibs[i].init();
+                //this._FBU.zlibs[i] = new TINF();
+                //this._FBU.zlibs[i].init();
+                this._FBU.zlibs[i] = new inflator.Inflate();
             }
         },
 
@@ -1181,7 +1182,14 @@ var RFB;
 
                 this._timing.last_fbu = (new Date()).getTime();
 
-                ret = this._encHandlers[this._FBU.encoding]();
+                var handler = this._encHandlers[this._FBU.encoding];
+                try {
+                    //ret = this._encHandlers[this._FBU.encoding]();
+                    ret = handler();
+                } catch (ex)  {
+                    console.log("missed " + this._FBU.encoding + ": " + handler);
+                    ret = this._encHandlers[this._FBU.encoding]();
+                }
 
                 now = (new Date()).getTime();
                 this._timing.cur_fbu += (now - this._timing.last_fbu);
@@ -1639,12 +1647,14 @@ var RFB;
                     }
                 }
 
-                var uncompressed = this._FBU.zlibs[streamId].uncompress(data, 0);
-                if (uncompressed.status !== 0) {
+                //var uncompressed = this._FBU.zlibs[streamId].uncompress(data, 0);
+                var uncompressed = this._FBU.zlibs[streamId].inflate(data, true);
+                /*if (uncompressed.status !== 0) {
                     Util.Error("Invalid data in zlib stream");
-                }
+                }*/
 
-                return uncompressed.data;
+                //return uncompressed.data;
+                return uncompressed;
             }.bind(this);
 
             var indexedToRGB = function (data, numColors, palette, width, height) {

+ 1 - 1
include/ui.js

@@ -21,7 +21,7 @@ var UI;
     window.onscriptsload = function () { UI.load(); };
     Util.load_scripts(["webutil.js", "base64.js", "websock.js", "des.js",
                        "keysymdef.js", "keyboard.js", "input.js", "display.js",
-                       "jsunzip.js", "rfb.js", "keysym.js"]);
+                       "rfb.js", "keysym.js", "inflator.js"]);
 
     UI = {
 

+ 1 - 1
karma.conf.js

@@ -119,9 +119,9 @@ module.exports = function(config) {
       'include/input.js',
       'include/websock.js',
       'include/rfb.js',
-      'include/jsunzip.js',
       'include/des.js',
       'include/display.js',
+      'include/inflator.js',
       'tests/test.*.js'
     ],
 

+ 1 - 1
tests/test.rfb.js

@@ -1,4 +1,4 @@
-// requires local modules: util, base64, websock, rfb, keyboard, keysym, keysymdef, input, jsunzip, des, display
+// requires local modules: util, base64, websock, rfb, keyboard, keysym, keysymdef, input, inflator, des, display
 // requires test modules: fake.websocket, assertions
 /* jshint expr: true */
 var assert = chai.assert;

+ 1 - 1
tests/vnc_playback.html

@@ -61,7 +61,7 @@
             // Load supporting scripts
             Util.load_scripts(["base64.js", "websock.js", "des.js", "keysym.js",
                             "keysymdef.js", "keyboard.js", "input.js", "display.js",
-                            "jsunzip.js", "rfb.js", "playback.js", fname]);
+                            "rfb.js", "playback.js", "inflator.js", fname]);
 
         } else {
             message("Must specify data=FOO in query string.");

+ 32 - 0
utils/inflator.partial.js

@@ -0,0 +1,32 @@
+var zlib = require('./lib/zlib/inflate.js');
+var ZStream = require('./lib/zlib/zstream.js');
+
+var Inflate = function () {
+    this.strm = new ZStream();
+    this.chunkSize = 1024 * 10 * 10;
+    this.strm.output = new Uint8Array(this.chunkSize);
+    this.windowBits = 5;
+
+    zlib.inflateInit(this.strm, this.windowBits);
+};
+
+Inflate.prototype = {
+    inflate: function (data, flush) {
+        this.strm.input = data;
+        this.strm.avail_in = this.strm.input.length;
+        this.strm.next_in = 0;
+        this.strm.next_out = 0;
+
+        this.strm.avail_out = this.chunkSize;
+
+        zlib.inflate(this.strm, flush);
+
+        return new Uint8Array(this.strm.output.buffer, 0, this.strm.next_out);
+    },
+
+    reset: function () {
+        zlib.inflateReset(this.strm);
+    }
+};
+
+module.exports = {Inflate: Inflate};

+ 1 - 1
vnc_auto.html

@@ -77,7 +77,7 @@
         // Load supporting scripts
         Util.load_scripts(["webutil.js", "base64.js", "websock.js", "des.js",
                            "keysymdef.js", "keyboard.js", "input.js", "display.js",
-                           "jsunzip.js", "rfb.js", "keysym.js"]);
+                           "inflator.js", "rfb.js", "keysym.js"]);
 
         var rfb;
         var resizeTimeout;